Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
[AS&SH] The Pale Magician
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JZavoda" data-source="post: 6151599" data-attributes="member: 6747561"><p>[ATTACH]57940[/ATTACH]</p><p></p><p><span style="color: #323D4F"><span style="font-family: 'Lucida Grande'">NOTE: These are adventure seeds and setting work for my own Hyperborea campaign inspired by the Astonishing Swordsmen & Sorcerors of Hyperborea Gazetteer.</span></span></p><p><span style="color: #323D4F"><span style="font-family: 'Lucida Grande'"></span></span></p><p><span style="color: #323D4F"><span style="font-family: 'Lucida Grande'"></span></span>11). The Pale Magician</p><p> </p><p>They say, in Hyperborea, that if you want to find a necromancer you look in a graveyard but if you want to find a magician you go to Khromarium, and in Khromarium the magician to find is young Zorathus called the pale magician.</p><p> </p><p>There are more powerful sorcerors, witches and mages within the great city, but each can be dangerous to deal with, each will use those who come to them, and normally the cost of dealing with them is high. Zorathus has power enough and each day seems to gain more, and lose some part of himself. </p><p> </p><p>It is said he never leaves his small tower, an ancient ruin older than man, except in the moonlight. Zorathus has the look of one whom the sun has not touched, but he is not a creature of the night. Instead call him a creature of dreams, for it is in dreams where he truly dwells. And the cost of dealing with Zorathus is not in coin but the dreams of those who come to him. A small price to pay many think. One dream for a spell or enchantment, a scroll of minor power, the varied skills of a sorceror for a dream. The greater the dweomencraft required the cost in dreams increases, deeper dreams more powerful dreams, dreams taken and never to come again.</p><p> </p><p>Zorathus's servants speak of a door in the ruined tower that appears only in the moonlight, a door through which their master takes the dreams he collects, but where it leads and what use he makes of other mens' dreams none know.</p></blockquote><p></p>
[QUOTE="JZavoda, post: 6151599, member: 6747561"] [ATTACH=CONFIG]57940._xfImport[/ATTACH] [COLOR=#323D4F][FONT=Lucida Grande]NOTE: These are adventure seeds and setting work for my own Hyperborea campaign inspired by the Astonishing Swordsmen & Sorcerors of Hyperborea Gazetteer. [/FONT][/COLOR]11). The Pale Magician They say, in Hyperborea, that if you want to find a necromancer you look in a graveyard but if you want to find a magician you go to Khromarium, and in Khromarium the magician to find is young Zorathus called the pale magician. There are more powerful sorcerors, witches and mages within the great city, but each can be dangerous to deal with, each will use those who come to them, and normally the cost of dealing with them is high. Zorathus has power enough and each day seems to gain more, and lose some part of himself. It is said he never leaves his small tower, an ancient ruin older than man, except in the moonlight. Zorathus has the look of one whom the sun has not touched, but he is not a creature of the night. Instead call him a creature of dreams, for it is in dreams where he truly dwells. And the cost of dealing with Zorathus is not in coin but the dreams of those who come to him. A small price to pay many think. One dream for a spell or enchantment, a scroll of minor power, the varied skills of a sorceror for a dream. The greater the dweomencraft required the cost in dreams increases, deeper dreams more powerful dreams, dreams taken and never to come again. Zorathus's servants speak of a door in the ruined tower that appears only in the moonlight, a door through which their master takes the dreams he collects, but where it leads and what use he makes of other mens' dreams none know. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[AS&SH] The Pale Magician
Top