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<blockquote data-quote="ThirdWizard" data-source="post: 2788051" data-attributes="member: 12037"><p>There's a player in my game who has never survived a combat with an owlbear. The best one was when he was a druid and, trying to escape when at low hp after trying to kill the beast alone, turned into a bird to fly away. The owlbear got him on an AoO and killed him the next round (chewing him up). It's funny because he even told his animal companion to stay back thinking he could handle it alone. The next best owl-bear induced death was when his rogue decided to Sneak Attack it after my fighter has whiffed at it for several rounds. The owlbear turned on him and grappled him to death as I continued to whiff. The round after the rogue died, the owlbear went down...</p><p></p><p>A great one was against a barghest. We had no idea what we were fighting (some kind of strange goblin), and the rogue was acting funny. So, my character called for a strategic withdrawl (read "Run for your lives!"). Not realizing (in character) that he was charmed, we all left him there to die... and his soul was devoured. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p><p></p><p>But, the best death of all time was a 2E game with a PC controlled by the same player as the owlbear incidents. I was padding the session by adding a pickpocket/chase the thieving kids thing in, and the PCs complied by chasing the two 15 year olds into a dark alleyway. When the PCs made it clear that they weren't going to escape, the youths pulled out their daggers, one duel wielding them. One round and two natural 20s later, the PC was laying in a pool of his own blood, dead. He still hasn't lived that one down.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2788051, member: 12037"] There's a player in my game who has never survived a combat with an owlbear. The best one was when he was a druid and, trying to escape when at low hp after trying to kill the beast alone, turned into a bird to fly away. The owlbear got him on an AoO and killed him the next round (chewing him up). It's funny because he even told his animal companion to stay back thinking he could handle it alone. The next best owl-bear induced death was when his rogue decided to Sneak Attack it after my fighter has whiffed at it for several rounds. The owlbear turned on him and grappled him to death as I continued to whiff. The round after the rogue died, the owlbear went down... A great one was against a barghest. We had no idea what we were fighting (some kind of strange goblin), and the rogue was acting funny. So, my character called for a strategic withdrawl (read "Run for your lives!"). Not realizing (in character) that he was charmed, we all left him there to die... and his soul was devoured. :heh: But, the best death of all time was a 2E game with a PC controlled by the same player as the owlbear incidents. I was padding the session by adding a pickpocket/chase the thieving kids thing in, and the PCs complied by chasing the two 15 year olds into a dark alleyway. When the PCs made it clear that they weren't going to escape, the youths pulled out their daggers, one duel wielding them. One round and two natural 20s later, the PC was laying in a pool of his own blood, dead. He still hasn't lived that one down. [/QUOTE]
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