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<blockquote data-quote="Knight Otu" data-source="post: 3404922" data-attributes="member: 192"><p>So, Rystil would like to see the spell more or less this way:</p><p></p><p>Ashnar's Fiery Shackles</p><p>Conjuration (Creation) [Fire]</p><p>Level: Sor/Wiz 2</p><p>Components: V, S, F</p><p>Casting Time: 1 standard action</p><p>Range: Close (25 ft. + 5 ft./2 levels)</p><p>Target: One creature</p><p>Duration: 1 round/level (D)</p><p>Saving Throw: Reflex negates</p><p>Spell Resistance: Yes</p><p>Fiery shackles enwrap the limbs of the target, preventing it from moving in any meaningful way without harming itself.</p><p>The target can take purely mental actions (such as spells without any components), actions that only involve speaking (including spells with only verbal components), and five foot steps without activating the spell. Any other action activates the spell. Also, the target cannot make a successful reflex save without activating the fiery shackles, and must remain flat-footed to prevent the spell from being activated. However, the target is not helpless.</p><p>Activating the spell deals 3d6 points of fire damage +1 point per caster level (maximum +10) to the target. The spell can be activated multiple times in its duration, but no more than once per round.</p><p>The target can attempt an Escape Artist check (DC equal to the spell's DC plus 5) to escape the shackles. An Escape Artist check that fails by 4 or less means that the target could not escape, but did not cause the shackles to activate. An Escape Artist check that fails by 5 or more activates the shackles as above.</p><p>Focus: A set of masterwork manacles (costing 50 gp).</p><p></p><p>Correct? And if so, is anyone else in favor?</p></blockquote><p></p>
[QUOTE="Knight Otu, post: 3404922, member: 192"] So, Rystil would like to see the spell more or less this way: Ashnar's Fiery Shackles Conjuration (Creation) [Fire] Level: Sor/Wiz 2 Components: V, S, F Casting Time: 1 standard action Range: Close (25 ft. + 5 ft./2 levels) Target: One creature Duration: 1 round/level (D) Saving Throw: Reflex negates Spell Resistance: Yes Fiery shackles enwrap the limbs of the target, preventing it from moving in any meaningful way without harming itself. The target can take purely mental actions (such as spells without any components), actions that only involve speaking (including spells with only verbal components), and five foot steps without activating the spell. Any other action activates the spell. Also, the target cannot make a successful reflex save without activating the fiery shackles, and must remain flat-footed to prevent the spell from being activated. However, the target is not helpless. Activating the spell deals 3d6 points of fire damage +1 point per caster level (maximum +10) to the target. The spell can be activated multiple times in its duration, but no more than once per round. The target can attempt an Escape Artist check (DC equal to the spell's DC plus 5) to escape the shackles. An Escape Artist check that fails by 4 or less means that the target could not escape, but did not cause the shackles to activate. An Escape Artist check that fails by 5 or more activates the shackles as above. Focus: A set of masterwork manacles (costing 50 gp). Correct? And if so, is anyone else in favor? [/QUOTE]
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