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Ashy's Oathbound Campaign, IC [ARCHIVED]
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<blockquote data-quote="Ashy" data-source="post: 1832125" data-attributes="member: 312"><p>Yarish spends all the spare time he has discussion the cosmology of the Forge. You soon learn that there are no native gods, other than an engimatic being known as the Bound God, upon the Forge. While there does not seem to be an issue with clerics and priests connecting to their higher power, there do seem to be some limitations on the higher spheres and spells, particullarily those that deal with planar travel.</p><p></p><p><span style="color: SlateGray">"It is not so much as they don't work, per se,"</span> Yarish quips, <span style="color: SlateGray">"but more so that I'd advise against trying to use 'em. I've seen poor folks ripped to shreds, literally, by the influx of planar energies from a mere gate or planeshift spell. Sometimes they work though, but they never drop you off where you had hoped - you always return to somewhere else on the Forge, instead of another plane, and it is generally somewhere far nastier and deadlier than where you left from..."</span></p><p></p><p>You learn that the Bound God was, according to legends, the being that created the Forge. Now, for unnamed crimes against the pantheons, he lies, shattered and bound at the heart of the Forge itself. It is said that it is the divine power of this very being that leeches into the world itself that drives those upon it to greatness, to evolve and become that which they were originally destined to be. It is also this permeating divine essence that gives the world its tantalizing and mezmerizing lure to the senses...</p></blockquote><p></p>
[QUOTE="Ashy, post: 1832125, member: 312"] Yarish spends all the spare time he has discussion the cosmology of the Forge. You soon learn that there are no native gods, other than an engimatic being known as the Bound God, upon the Forge. While there does not seem to be an issue with clerics and priests connecting to their higher power, there do seem to be some limitations on the higher spheres and spells, particullarily those that deal with planar travel. [COLOR=SlateGray]"It is not so much as they don't work, per se,"[/COLOR] Yarish quips, [COLOR=SlateGray]"but more so that I'd advise against trying to use 'em. I've seen poor folks ripped to shreds, literally, by the influx of planar energies from a mere gate or planeshift spell. Sometimes they work though, but they never drop you off where you had hoped - you always return to somewhere else on the Forge, instead of another plane, and it is generally somewhere far nastier and deadlier than where you left from..."[/COLOR] You learn that the Bound God was, according to legends, the being that created the Forge. Now, for unnamed crimes against the pantheons, he lies, shattered and bound at the heart of the Forge itself. It is said that it is the divine power of this very being that leeches into the world itself that drives those upon it to greatness, to evolve and become that which they were originally destined to be. It is also this permeating divine essence that gives the world its tantalizing and mezmerizing lure to the senses... [/QUOTE]
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