Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
ask a physicist
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="freyar" data-source="post: 6688589" data-attributes="member: 40227"><p>Well, that's quite a few duplicate posts! No saving time or space there... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p></p><p></p><p>There are two different effects at work. The first, which is what I mentioned before, is about gravitational time dilation. It's really pretty simple though counter-intuitive: suppose you take two precise atomic clocks (or whatever kind of perfect clock you want to imagine). You make sure in a lab that they are running at the same rate when they are sitting side by side. Then you put one on the surface of the earth and one on a rocket that holds position above the earth (ie, not moving compared to the earth). While the one on the ground ticks off one second, the one in the rocket will tick off more time according to general relativity. If you put the clock in an orbiting satellite, you also have to worry about special relativity since the earth and satellite are moving relative to each other, so that would make the clock in the satellite tick off less time. The special relativity and general relativity effects don't quite cancel. The way it effects GPS is that the GPS satellite signal is basically broadcasting the satellite's time, so your phone can compare to its own time and figure out how far the signal travelled. If GPS did not account for how relativity affects the running of time, it just wouldn't work. So this is not only tested but used all over the world every day. But just to be clear, this isn't altering the time for the signal to travel a certain distance, it's really altering how time flows in different places.</p><p></p><p>The other thing you stumbled on, the change of frequency, as AbduAlhazred says, is the gravitational Doppler shift, which is also due to this time dilation effect but can be thought of as the photon gaining kinetic energy as it falls. This has been measured, first by Robert Pound and Glen Rebka, who "dropped" a photon off the Harvard University physics building. It's actually quite a clever experiment, but I won't get into the details or else this post will go on for too long. But note that the normal Doppler shift is due to the relative speed of emitter and receiver while this is again due to location in a gravitational field.</p></blockquote><p></p>
[QUOTE="freyar, post: 6688589, member: 40227"] Well, that's quite a few duplicate posts! No saving time or space there... ;) There are two different effects at work. The first, which is what I mentioned before, is about gravitational time dilation. It's really pretty simple though counter-intuitive: suppose you take two precise atomic clocks (or whatever kind of perfect clock you want to imagine). You make sure in a lab that they are running at the same rate when they are sitting side by side. Then you put one on the surface of the earth and one on a rocket that holds position above the earth (ie, not moving compared to the earth). While the one on the ground ticks off one second, the one in the rocket will tick off more time according to general relativity. If you put the clock in an orbiting satellite, you also have to worry about special relativity since the earth and satellite are moving relative to each other, so that would make the clock in the satellite tick off less time. The special relativity and general relativity effects don't quite cancel. The way it effects GPS is that the GPS satellite signal is basically broadcasting the satellite's time, so your phone can compare to its own time and figure out how far the signal travelled. If GPS did not account for how relativity affects the running of time, it just wouldn't work. So this is not only tested but used all over the world every day. But just to be clear, this isn't altering the time for the signal to travel a certain distance, it's really altering how time flows in different places. The other thing you stumbled on, the change of frequency, as AbduAlhazred says, is the gravitational Doppler shift, which is also due to this time dilation effect but can be thought of as the photon gaining kinetic energy as it falls. This has been measured, first by Robert Pound and Glen Rebka, who "dropped" a photon off the Harvard University physics building. It's actually quite a clever experiment, but I won't get into the details or else this post will go on for too long. But note that the normal Doppler shift is due to the relative speed of emitter and receiver while this is again due to location in a gravitational field. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
ask a physicist
Top