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Ask Monte Cook some questions! Answers in this thread, next chat to be announced
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<blockquote data-quote="Gez" data-source="post: 848658" data-attributes="member: 1328"><p>A little question, born from this excerpt of the chat:</p><p></p><p></p><p></p><p>I'm a bit disappointed there. I kinda hoped something more universal, like BAB. If I may illustrate an example of what I had in mind, one (1) table of spells readied and spell per day according to caster level, and then each spellcasting class with a caster level that increase more or less slowly.</p><p></p><p>Applied to D&D class, that could looks like that:</p><p></p><p>One universal table:</p><p></p><p><span style="color: orange"></span></p><p><span style="color: orange">[code]</span></p><p><span style="color: orange">CL 0 1 2 3 4 5 6 7 8 9</span></p><p> <span style="color: orange">1 3 1 - - - - - - - -</span></p><p> <span style="color: orange">2 4 2 - - - - - - - -</span></p><p> <span style="color: orange">3 4 2 1 - - - - - - -</span></p><p> <span style="color: orange">4 4 3 2 - - - - - - -</span></p><p> <span style="color: orange">5 4 3 2 1 - - - - - -</span></p><p> <span style="color: orange">6 4 4 3 2 - - - - - -</span></p><p> <span style="color: orange">7 4 4 3 2 1 - - - - -</span></p><p> <span style="color: orange">8 4 4 3 3 2 - - - - -</span></p><p> <span style="color: orange">9 4 4 4 3 2 1 - - - -</span></p><p><span style="color: orange">10 4 4 4 3 3 2 - - - -</span></p><p><span style="color: orange">11 4 4 4 4 3 2 1 - - -</span></p><p><span style="color: orange">12 4 4 4 4 3 3 2 - - -</span></p><p><span style="color: orange">13 4 4 4 4 4 3 2 1 - -</span></p><p><span style="color: orange">14 4 4 4 4 4 3 3 2 - -</span></p><p><span style="color: orange">15 4 4 4 4 4 4 3 2 1 -</span></p><p><span style="color: orange">16 4 4 4 4 4 4 3 3 2 -</span></p><p><span style="color: orange">17 4 4 4 4 4 4 4 3 2 1</span></p><p><span style="color: orange">18 4 4 4 4 4 4 4 3 3 2</span></p><p><span style="color: orange">19 4 4 4 4 4 4 4 4 3 3</span></p><p><span style="color: orange">20 4 4 4 4 4 4 4 4 4 4</span></p><p><span style="color: orange">[/code]</span></p><p><span style="color: orange"></span> </p><p></p><p>Then: </p><p>Bards: CL +1 at level 2, 3, 5, 6, 8, 9, etc. Roughy +2/3 per level. End up with CL 13 (spells of up to level 7).</p><p>Clerics: CL +1 at each level, get one bonus spell from domain for each spell level they may cast.</p><p>Druids: CL +1 at each level.</p><p>Paladin & Ranger: CL +1 at level 1 and every three levels thereafter (4, 7, 10, etc.). End up CL 7 (spells of up to level 4).</p><p>Wizards: CL +1 at each level.</p><p>Sorcerers: CL +1 at each level save the second, get two bonus spellcasting at each spell level they may cast.</p><p></p><p>That way, multiclassing spellcasters is just like multiclassing fighters. You add numbers together, and that number determine your number of spell per day, or your number of attacks in a full attack.</p><p></p><p>It would be hard to put in D&D given the important differences in spelllists, but I think it would be doable for UA. That solution also solve some balance problems with continuing PrCs (+1 caster level don't give the same benefits to a ranger than to a clerics, and may make some PrCs unbalanced for the stronger spellcasting classes, but by giving CL that behaves like BAB, balance issues are simplified).</p></blockquote><p></p>
[QUOTE="Gez, post: 848658, member: 1328"] A little question, born from this excerpt of the chat: I'm a bit disappointed there. I kinda hoped something more universal, like BAB. If I may illustrate an example of what I had in mind, one (1) table of spells readied and spell per day according to caster level, and then each spellcasting class with a caster level that increase more or less slowly. Applied to D&D class, that could looks like that: One universal table: [COLOR=orange] [code] CL 0 1 2 3 4 5 6 7 8 9 1 3 1 - - - - - - - - 2 4 2 - - - - - - - - 3 4 2 1 - - - - - - - 4 4 3 2 - - - - - - - 5 4 3 2 1 - - - - - - 6 4 4 3 2 - - - - - - 7 4 4 3 2 1 - - - - - 8 4 4 3 3 2 - - - - - 9 4 4 4 3 2 1 - - - - 10 4 4 4 3 3 2 - - - - 11 4 4 4 4 3 2 1 - - - 12 4 4 4 4 3 3 2 - - - 13 4 4 4 4 4 3 2 1 - - 14 4 4 4 4 4 3 3 2 - - 15 4 4 4 4 4 4 3 2 1 - 16 4 4 4 4 4 4 3 3 2 - 17 4 4 4 4 4 4 4 3 2 1 18 4 4 4 4 4 4 4 3 3 2 19 4 4 4 4 4 4 4 4 3 3 20 4 4 4 4 4 4 4 4 4 4 [/code] [/COLOR] Then: Bards: CL +1 at level 2, 3, 5, 6, 8, 9, etc. Roughy +2/3 per level. End up with CL 13 (spells of up to level 7). Clerics: CL +1 at each level, get one bonus spell from domain for each spell level they may cast. Druids: CL +1 at each level. Paladin & Ranger: CL +1 at level 1 and every three levels thereafter (4, 7, 10, etc.). End up CL 7 (spells of up to level 4). Wizards: CL +1 at each level. Sorcerers: CL +1 at each level save the second, get two bonus spellcasting at each spell level they may cast. That way, multiclassing spellcasters is just like multiclassing fighters. You add numbers together, and that number determine your number of spell per day, or your number of attacks in a full attack. It would be hard to put in D&D given the important differences in spelllists, but I think it would be doable for UA. That solution also solve some balance problems with continuing PrCs (+1 caster level don't give the same benefits to a ranger than to a clerics, and may make some PrCs unbalanced for the stronger spellcasting classes, but by giving CL that behaves like BAB, balance issues are simplified). [/QUOTE]
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