Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ask the Shadowrun line developer stuff
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JM Hardy" data-source="post: 6157929" data-attributes="member: 6748689"><p>I've put answers below the various questions!</p><p></p><p></p><p></p><p>Abstruse was essentially correct in his answer about the –2 public grid penalty--if you're close enough to the street sammie, don't bother worrying about a grid, just go after them directly.</p><p></p><p>The biggest thing the G-Men do is the Overwatch Score. If someone logs out, they are somewhat handcuffed--that's the nature of the Matrix. Quick hits are the name of the game. They can try the Trace Icon action to find the location of someone as long as they're online, but once someone logs off, it's awfully tough to track them through the Matrix.</p><p></p><p>G-Men are definitely intense on megacorp grids, even more so on megacorp hosts. More details about hosts and deep runs will be in the eventually forthcoming Matrix sourcebook. There aren't too many other defenses to speak of other than G-Men, but there really doesn't need to be …</p><p></p><p></p><p></p><p>In general, yeah, I'd saying getting out of the blast area quickly is the best strategy. If the grenade is wireless enabled, you can try to mess with the trigger, but that's risky. Throwing a troll on top of it may help absorb some of the damage, but it makes them cranky.</p><p></p><p></p><p></p><p>With TMs we tried to go for "different" without necessarily being "better." Complex forms have different functions than programs, making TMs operate in different ways. They also have some advantage when it comes to Overwatch Score, but that's only in relation to their particular actions, not when they try Matrix Actions that normally accumulate OS. Since hosts will be more detailed in the Matrix sourcebook, you can expect to see more discussion of TMs in relation to them as well.</p><p></p><p></p><p></p><p>Absolutely! In fact, the freelancers have had plenty of fun coming up with names of these various secret spots and hacker hideaways. The upcoming season of Missions will talk some about the underground Matrix in Chicago.</p><p></p><p></p><p></p><p>First, don't do anything that accumulates an OS, though that shouldn't be a problem. Second, if you've got a hacker handy, have them slave your devices to them to provide a defensive boost (and get faster alerts about incoming attacks). Third, yeah, you can be tracked, but remember that there are a crapload of PANs out there, so people have to know what they're looking for to find you. And the occasional quick reboot can make life difficult for anyone looking to track you down through the Matrix.</p><p></p><p></p><p></p><p>My pleasure. Have fun!</p><p></p><p>Jason H.</p></blockquote><p></p>
[QUOTE="JM Hardy, post: 6157929, member: 6748689"] I've put answers below the various questions! Abstruse was essentially correct in his answer about the –2 public grid penalty--if you're close enough to the street sammie, don't bother worrying about a grid, just go after them directly. The biggest thing the G-Men do is the Overwatch Score. If someone logs out, they are somewhat handcuffed--that's the nature of the Matrix. Quick hits are the name of the game. They can try the Trace Icon action to find the location of someone as long as they're online, but once someone logs off, it's awfully tough to track them through the Matrix. G-Men are definitely intense on megacorp grids, even more so on megacorp hosts. More details about hosts and deep runs will be in the eventually forthcoming Matrix sourcebook. There aren't too many other defenses to speak of other than G-Men, but there really doesn't need to be … In general, yeah, I'd saying getting out of the blast area quickly is the best strategy. If the grenade is wireless enabled, you can try to mess with the trigger, but that's risky. Throwing a troll on top of it may help absorb some of the damage, but it makes them cranky. With TMs we tried to go for "different" without necessarily being "better." Complex forms have different functions than programs, making TMs operate in different ways. They also have some advantage when it comes to Overwatch Score, but that's only in relation to their particular actions, not when they try Matrix Actions that normally accumulate OS. Since hosts will be more detailed in the Matrix sourcebook, you can expect to see more discussion of TMs in relation to them as well. Absolutely! In fact, the freelancers have had plenty of fun coming up with names of these various secret spots and hacker hideaways. The upcoming season of Missions will talk some about the underground Matrix in Chicago. First, don't do anything that accumulates an OS, though that shouldn't be a problem. Second, if you've got a hacker handy, have them slave your devices to them to provide a defensive boost (and get faster alerts about incoming attacks). Third, yeah, you can be tracked, but remember that there are a crapload of PANs out there, so people have to know what they're looking for to find you. And the occasional quick reboot can make life difficult for anyone looking to track you down through the Matrix. My pleasure. Have fun! Jason H. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ask the Shadowrun line developer stuff
Top