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<blockquote data-quote="Crothian" data-source="post: 2537299" data-attributes="member: 232"><p>Welcome aboard!!</p><p></p><p>Well, not generic but there is a nice rome book out by Green Ronin called Eternal Rome. Since you did a rome campaign it might be easy to go back to that if you get players that want that.</p><p></p><p>As for books like E&A there are not that much that really strike me as good and generic. If you like PDFs there is Ironics by EN Publishing and Shards of the Heart by Tabletop Games. Both can be found on RPGNow.com</p><p></p><p>Generic books that I use a lot are the En Route series of books by Atlas and the Foul L<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" />cales by Mystic Eye Games. These are older d20 books and are minature adventures and encounters, but very creative. </p><p></p><p>For my own adventures I like to us the Deluxe book of templates now in 3.5 along with Advanced Beastiary. Both of these books are template books so it allows me to create really interesting and new monsters though familar to the players. </p><p></p><p>I like to create a lot of NPCs and I'm finding Experts 3.5 by Skirmisher to be a really cool book of more mundane people types. I also use a lot of feats so Feats by AEG is a book that's always in my gamer bag.</p><p></p><p>And lastly, I have to recomend Thieves World. Its a setting by Green Roinin and relatively new but its also old school since its based on novles first out in 79 but continue to this day. Very grim and low magic, lots of cool rules changes in there.</p></blockquote><p></p>
[QUOTE="Crothian, post: 2537299, member: 232"] Welcome aboard!! Well, not generic but there is a nice rome book out by Green Ronin called Eternal Rome. Since you did a rome campaign it might be easy to go back to that if you get players that want that. As for books like E&A there are not that much that really strike me as good and generic. If you like PDFs there is Ironics by EN Publishing and Shards of the Heart by Tabletop Games. Both can be found on RPGNow.com Generic books that I use a lot are the En Route series of books by Atlas and the Foul L:ocales by Mystic Eye Games. These are older d20 books and are minature adventures and encounters, but very creative. For my own adventures I like to us the Deluxe book of templates now in 3.5 along with Advanced Beastiary. Both of these books are template books so it allows me to create really interesting and new monsters though familar to the players. I like to create a lot of NPCs and I'm finding Experts 3.5 by Skirmisher to be a really cool book of more mundane people types. I also use a lot of feats so Feats by AEG is a book that's always in my gamer bag. And lastly, I have to recomend Thieves World. Its a setting by Green Roinin and relatively new but its also old school since its based on novles first out in 79 but continue to this day. Very grim and low magic, lots of cool rules changes in there. [/QUOTE]
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