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ASoIaF RPG - A Tourney of Gulls Houses and Characters
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<blockquote data-quote="Captain Impossible" data-source="post: 5587972" data-attributes="member: 6677525"><p>Ser Jarl Vantri</p><p>Title/Position: Younger brother of Ser Loughton</p><p>Adult Knight</p><p> Agility 3</p><p>Animal Handling 4, Ride 2B</p><p>Athletics 3</p><p>Awareness 4</p><p>Cunning 3</p><p>Deception 1</p><p>Endurance 3</p><p>Fighting 5, Spear 2B, Long Blades 2B</p><p> Healing 2</p><p>Knowledge 3</p><p>Marksmanship 2</p><p>Persuasion 2, Convince 1B</p><p>Status 3</p><p>Stealth 2</p><p>Survival 3</p><p>Thievery 1</p><p>Warfare 4, Command 1B</p><p>Will 4</p><p>Languages: Common Tongue 3</p><p> </p><p> Destiny Points: 4 (3 Invested)</p><p>Benefits: Leader of Men, Armor Mastery, Spear Fighter</p><p>Drawbacks: Honor Bound</p><p></p><p> Combat</p><p>Health: 9</p><p>-Unarmored</p><p>Defense: 10</p><p>Movement: 4 (Sprint:16)</p><p>Armor Rating: 0 </p><p>Armor Penalty: 0</p><p>Bulk: 0</p><p>-With Brigandine and Large Shield</p><p>Defense: 10</p><p>Movement: 3 (Sprint: 13)</p><p>Armor Rating: 9</p><p>Armor Penalty: -4</p><p>Bulk: 3</p><p> </p><p>Weapons</p><p>Dagger Test: 5D; Damage: 1; Traits: Defensive +1, Off Hand +1</p><p>Bastard Sword Test: 5D+1B; Damage: 4/5 Traits: Adaptable</p><p>Shield, Large Test: 5D -1D; Damage: 1; Traits: Bulk 1; Defensive +4</p><p>Tourney Lance Test: 5D+1B; Damage 7; Traits: Bulk 1, Mounted, Powerful, Reach, Slow, Fragile</p><p>War Lance Test: 5D+1B; Damage 8; Traits: Bulk2, Mounted, Powerful, Impale, Vicious</p><p></p><p> Intrigue</p><p>Composure: 12</p><p>Defense: 10</p><p> </p><p> Bargain: Influence: 3; Persuasion Test: 2D; Deception Test: 1D</p><p>Charm: Influence: 2; Persuasion Test: 2D; Deception Test: 1D</p><p>Convince: Influence: 4; Persuasion Test:2 D + 1B; Deception Test: 1D </p><p>Incite: Influence: 3; Persuasion Test: 2D; Deception Test: 1D</p><p>Intimidate: Influence: 4; Persuasion Test: 2D; Deception Test: 1D</p><p>Seduce: Influence: 2; Persuasion Test: 2D; Deception Test: 1D</p><p>Taunt: Influence: 4; Persuasion Test: 2D; Deception Test: 1D</p><p> </p><p>Equipment:</p><p> War Lance, Tourney Lance, Bastard Sword w/ Sheath, Dagger w/ Sheath, 2 Rounseys, Pavilion Tent, Noble's Outfit (100ss), Brigandine Armor , Large Shield Bulk, Whetstone, 49ss, 53 cp</p><p></p><p>Background:</p><p>Ser Jarl spent his youth training to serve his brother on the battlefield. He was barely a man when he went off to war to fight alongside his brother against Jon Arryn and the Usurpers. Jarl took part in a cavalry charge during the battle, but the day was lost before he had a chance to distinguish himself. The time that followed saw the reduction of his house's status and holdings. His bright future as a knight of one of the Vale's premier houses became replaced with the prospect of having missed his moment before it presented itself.</p><p>Ser Jarl spends much of his time arranging patrols and trying to adjudicate amongst the population, to combat the rampant lawlessness of the land. Over the years, he has learned that the world of court intrigue can be just as important, and dangerous, as the field of battle. He has learned to be a good judge of character, though not a master of intrigue.</p></blockquote><p></p>
[QUOTE="Captain Impossible, post: 5587972, member: 6677525"] Ser Jarl Vantri Title/Position: Younger brother of Ser Loughton Adult Knight Agility 3 Animal Handling 4, Ride 2B Athletics 3 Awareness 4 Cunning 3 Deception 1 Endurance 3 Fighting 5, Spear 2B, Long Blades 2B Healing 2 Knowledge 3 Marksmanship 2 Persuasion 2, Convince 1B Status 3 Stealth 2 Survival 3 Thievery 1 Warfare 4, Command 1B Will 4 Languages: Common Tongue 3 Destiny Points: 4 (3 Invested) Benefits: Leader of Men, Armor Mastery, Spear Fighter Drawbacks: Honor Bound Combat Health: 9 -Unarmored Defense: 10 Movement: 4 (Sprint:16) Armor Rating: 0 Armor Penalty: 0 Bulk: 0 -With Brigandine and Large Shield Defense: 10 Movement: 3 (Sprint: 13) Armor Rating: 9 Armor Penalty: -4 Bulk: 3 Weapons Dagger Test: 5D; Damage: 1; Traits: Defensive +1, Off Hand +1 Bastard Sword Test: 5D+1B; Damage: 4/5 Traits: Adaptable Shield, Large Test: 5D -1D; Damage: 1; Traits: Bulk 1; Defensive +4 Tourney Lance Test: 5D+1B; Damage 7; Traits: Bulk 1, Mounted, Powerful, Reach, Slow, Fragile War Lance Test: 5D+1B; Damage 8; Traits: Bulk2, Mounted, Powerful, Impale, Vicious Intrigue Composure: 12 Defense: 10 Bargain: Influence: 3; Persuasion Test: 2D; Deception Test: 1D Charm: Influence: 2; Persuasion Test: 2D; Deception Test: 1D Convince: Influence: 4; Persuasion Test:2 D + 1B; Deception Test: 1D Incite: Influence: 3; Persuasion Test: 2D; Deception Test: 1D Intimidate: Influence: 4; Persuasion Test: 2D; Deception Test: 1D Seduce: Influence: 2; Persuasion Test: 2D; Deception Test: 1D Taunt: Influence: 4; Persuasion Test: 2D; Deception Test: 1D Equipment: War Lance, Tourney Lance, Bastard Sword w/ Sheath, Dagger w/ Sheath, 2 Rounseys, Pavilion Tent, Noble's Outfit (100ss), Brigandine Armor , Large Shield Bulk, Whetstone, 49ss, 53 cp Background: Ser Jarl spent his youth training to serve his brother on the battlefield. He was barely a man when he went off to war to fight alongside his brother against Jon Arryn and the Usurpers. Jarl took part in a cavalry charge during the battle, but the day was lost before he had a chance to distinguish himself. The time that followed saw the reduction of his house's status and holdings. His bright future as a knight of one of the Vale's premier houses became replaced with the prospect of having missed his moment before it presented itself. Ser Jarl spends much of his time arranging patrols and trying to adjudicate amongst the population, to combat the rampant lawlessness of the land. Over the years, he has learned that the world of court intrigue can be just as important, and dangerous, as the field of battle. He has learned to be a good judge of character, though not a master of intrigue. [/QUOTE]
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