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Aspect of Tiamat
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<blockquote data-quote="Glyfair" data-source="post: 3663400" data-attributes="member: 53"><p>I think that part of the confusion here lies in the differing uses of the term "Aspect."</p><p></p><p>Aspects used to be versions of the deity that were used to allow PCs to interact with PCs. They were a reaction to the stats in <em>Gods, Demigods & Heroes</em> that created a lot of the "my character killed Thor, Odin and Zeus." The concept was that the "stats" weren't the real god, they were just "aspects" of the god and the god was untouched. They had the consciousness of the god, in a sense (i.e. if you were talking to one, you were talking to the god). The term was synonymous with "avatar."</p><p></p><p>With the <em>Miniatures Handbook" they created the new concept of "aspects." These were visually the same of the deity, but were only a tiny fraction of their power. They weren't the "deity on earth" that earlier editions called Aspects, but more like servants with the look and general feel of the deity (Orcus would probably have a deadly wand, Demogorgon had two brains, etc). I think it was mostly so the cool god/demon lord/demon prince miniatures might actually see some play at the table.</em></p><p><em></em></p><p><em>Sometime recently the two variations got confused. Aspects went back to the old definition, while the new one was still floating around. Suddenly these servants were expected to have power close to that of the original. I suspect it was just the mixing of the old avatar & aspect terms (combined with the FC web enahncements introduction of more powerful aspects).</em></p></blockquote><p></p>
[QUOTE="Glyfair, post: 3663400, member: 53"] I think that part of the confusion here lies in the differing uses of the term "Aspect." Aspects used to be versions of the deity that were used to allow PCs to interact with PCs. They were a reaction to the stats in [I]Gods, Demigods & Heroes[/I] that created a lot of the "my character killed Thor, Odin and Zeus." The concept was that the "stats" weren't the real god, they were just "aspects" of the god and the god was untouched. They had the consciousness of the god, in a sense (i.e. if you were talking to one, you were talking to the god). The term was synonymous with "avatar." With the [I]Miniatures Handbook" they created the new concept of "aspects." These were visually the same of the deity, but were only a tiny fraction of their power. They weren't the "deity on earth" that earlier editions called Aspects, but more like servants with the look and general feel of the deity (Orcus would probably have a deadly wand, Demogorgon had two brains, etc). I think it was mostly so the cool god/demon lord/demon prince miniatures might actually see some play at the table. Sometime recently the two variations got confused. Aspects went back to the old definition, while the new one was still floating around. Suddenly these servants were expected to have power close to that of the original. I suspect it was just the mixing of the old avatar & aspect terms (combined with the FC web enahncements introduction of more powerful aspects).[/I] [/QUOTE]
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