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<blockquote data-quote="quigsworth" data-source="post: 1735934" data-attributes="member: 11369"><p>1.) I didn't give unholy toughness to Death and Famine for a couple of reasons.</p><p>Death usually is not encountered alone, be it the party cleric will most likely poof them all even with the Aura of Desecration. Death can also fly and use unholy blight while he is up there, he also isn't as combat oriented as Pestilence and War.</p><p>Famine flies above the battlefield using his spell-like abilities to cripple the party and then comes in to smack them once and a while with his damaging touch. He can also greater teleport at will if he needs to get away.</p><p></p><p>Pestilence and War are already one higher, but I do realize that they both have unusual weapon types for their DR, especially War. So yes they could probably use another +1 to their CR. I havn't play tested these guys yet, I'll probably do that his weekend.</p><p></p><p>2.) Thank you for pointing that out. It was something that I over looked, I completely forgot that undead were immune to non-lethal damage. I have changed him accordingly.</p><p></p><p>3.) I thought about it, but I think that would definately increase their CR's by one. Unless aligned weapon DR doesn't increase CR's because it's figured the average party cleric can grant the main fighter with an align weapon or similar spell.</p><p></p><p>Thanks for the response, it always help having someone else's point of view.</p><p></p><p></p><p></p><p></p><p>Thanks for the edit. Although I believe the sickle should still only be +6, remember off-hand weapons recieve only half strenght to damage.</p><p></p><p>I also have an idea for each one to be riding a homebrewed steed.</p><p></p><p>Death - a nasty skeletal horse with a enervation breath or something nasty like that.</p><p></p><p>Famine - a gaunt horse you has a similar damaging touch ability.</p><p></p><p>Pestilence - a diseased horse that pukes bile or diseased rat swarms.</p><p></p><p>War - probably just an advanced nightmare.</p></blockquote><p></p>
[QUOTE="quigsworth, post: 1735934, member: 11369"] 1.) I didn't give unholy toughness to Death and Famine for a couple of reasons. Death usually is not encountered alone, be it the party cleric will most likely poof them all even with the Aura of Desecration. Death can also fly and use unholy blight while he is up there, he also isn't as combat oriented as Pestilence and War. Famine flies above the battlefield using his spell-like abilities to cripple the party and then comes in to smack them once and a while with his damaging touch. He can also greater teleport at will if he needs to get away. Pestilence and War are already one higher, but I do realize that they both have unusual weapon types for their DR, especially War. So yes they could probably use another +1 to their CR. I havn't play tested these guys yet, I'll probably do that his weekend. 2.) Thank you for pointing that out. It was something that I over looked, I completely forgot that undead were immune to non-lethal damage. I have changed him accordingly. 3.) I thought about it, but I think that would definately increase their CR's by one. Unless aligned weapon DR doesn't increase CR's because it's figured the average party cleric can grant the main fighter with an align weapon or similar spell. Thanks for the response, it always help having someone else's point of view. Thanks for the edit. Although I believe the sickle should still only be +6, remember off-hand weapons recieve only half strenght to damage. I also have an idea for each one to be riding a homebrewed steed. Death - a nasty skeletal horse with a enervation breath or something nasty like that. Famine - a gaunt horse you has a similar damaging touch ability. Pestilence - a diseased horse that pukes bile or diseased rat swarms. War - probably just an advanced nightmare. [/QUOTE]
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