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<blockquote data-quote="BOZ" data-source="post: 837710" data-attributes="member: 1241"><p>ok, due to much popular demand (why, i don't know, heheh), i've started converting these weird insect dudes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>here are the basic stats as i have them so far. please feel free to comment, so that this will go easier for me. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>ASPIS, DRONE</p><p>Medium-Size Monstrous Humanoid?</p><p>Hit Dice: 6d8+6 (33 hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 40 ft</p><p>AC: 19 (+2 Dex, +5 natural, +2 shields), touch 12, flat-footed 17</p><p>Attacks: 2 short swords +5 melee; or 2 claws +5 melee; or 2 javelins +6 ranged</p><p>Damage: Short sword 1d6+1; claw 1d4+1; javelin +1d6+1</p><p>Face/Reach: 5 ft by 5 ft/ 5ft</p><p>Special Attacks: ?</p><p>Special Qualities: Scent, immune to cold and electricity, fire resistance 20, darkvision 60 ft</p><p>Saves: Fort +3, Ref +7, Will +6</p><p>Abilities: Str 13, Dex 15, Con 13, Int 12, Wis 12, Cha 7</p><p>Skills: X</p><p>Feats: X</p><p></p><p>Climate/Terrain: Any underground</p><p>Organization: Gang (1-6 drones) or hive (2-20 drones, 6-60 larvae, and 1 cow plus 1-10 giant ants)</p><p>Challenge Rating: </p><p>Treasure: Standard</p><p>Alignment: Always neutral</p><p>Advancement: 7-12 HD (Medium-Size)</p><p></p><p>ASPIS, LARVA</p><p>Tiny Vermin?</p><p>Hit Dice: 2d8+2 (11 hp)</p><p>Initiative: +2 (Dex)</p><p>Speed: 1 ft, swim 15 ft</p><p>AC: 14 (+2 size, +2 Dex), touch 12, flat-footed 12</p><p>Attacks: Bite +4 melee</p><p>Damage: Bite 1d6+1</p><p>Face/Reach: 5 ft by 5 ft/ 5ft</p><p>Special Attacks: Stench</p><p>Special Qualities: Scent, tremorsense, immune to cold and electricity, fire resistance 20, blindsight</p><p>Saves: Fort +4, Ref +2, Will -1</p><p>Abilities: Str 12, Dex 15, Con 12, Int ---, Wis 8, Cha 7</p><p>Skills: X</p><p>Feats: X</p><p></p><p>Climate/Terrain: Any underground</p><p>Organization: Gang (1-6 drones) or hive (2-20 drones, 6-60 larvae, and 1 cow plus 1-10 giant ants)</p><p>Challenge Rating: </p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 3-4 HD (Tiny); 5-6 HD (Small)</p><p></p><p>ASPIS, COW</p><p>Large Aberration</p><p>Hit Dice: 10d8+50 (95 hp)</p><p>Initiative: -5 (Dex)</p><p>Speed: 10 ft</p><p>AC: 13 (-1 size, -5 Dex, +9 natural), touch 4, flat-footed 13</p><p>Attacks: Bite +10 melee</p><p>Damage: Bite 2d6+6</p><p>Face/Reach: 5 ft by 15 ft/ 5ft</p><p>Special Attacks: Acid</p><p>Special Qualities: Scent, immune to cold and electricity, fire resistance 20, blindsight</p><p>Saves: Fort +8, Ref -2, Will +8</p><p>Abilities: Str 18, Dex 1, Con 20, Int 6, Wis 13, Cha 11</p><p>Skills: X</p><p>Feats: X</p><p></p><p>Climate/Terrain: Any underground</p><p>Organization: Gang (1-6 drones) or hive (2-20 drones, 6-60 larvae, and 1 cow plus 1-10 giant ants)</p><p>Challenge Rating: </p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 11-20 HD (Large); 21-30 HD (Huge)</p><p></p><p></p><p>COMBAT</p><p></p><p></p><p>The aspis first appeared in A1 Slave Pits of the Undercity (1981), and later in Monster Manual II (1983) and MC5 Greyhawk Monstrous Compendium (1990).</p></blockquote><p></p>
[QUOTE="BOZ, post: 837710, member: 1241"] ok, due to much popular demand (why, i don't know, heheh), i've started converting these weird insect dudes. :) here are the basic stats as i have them so far. please feel free to comment, so that this will go easier for me. ;) ASPIS, DRONE Medium-Size Monstrous Humanoid? Hit Dice: 6d8+6 (33 hp) Initiative: +2 (Dex) Speed: 40 ft AC: 19 (+2 Dex, +5 natural, +2 shields), touch 12, flat-footed 17 Attacks: 2 short swords +5 melee; or 2 claws +5 melee; or 2 javelins +6 ranged Damage: Short sword 1d6+1; claw 1d4+1; javelin +1d6+1 Face/Reach: 5 ft by 5 ft/ 5ft Special Attacks: ? Special Qualities: Scent, immune to cold and electricity, fire resistance 20, darkvision 60 ft Saves: Fort +3, Ref +7, Will +6 Abilities: Str 13, Dex 15, Con 13, Int 12, Wis 12, Cha 7 Skills: X Feats: X Climate/Terrain: Any underground Organization: Gang (1-6 drones) or hive (2-20 drones, 6-60 larvae, and 1 cow plus 1-10 giant ants) Challenge Rating: Treasure: Standard Alignment: Always neutral Advancement: 7-12 HD (Medium-Size) ASPIS, LARVA Tiny Vermin? Hit Dice: 2d8+2 (11 hp) Initiative: +2 (Dex) Speed: 1 ft, swim 15 ft AC: 14 (+2 size, +2 Dex), touch 12, flat-footed 12 Attacks: Bite +4 melee Damage: Bite 1d6+1 Face/Reach: 5 ft by 5 ft/ 5ft Special Attacks: Stench Special Qualities: Scent, tremorsense, immune to cold and electricity, fire resistance 20, blindsight Saves: Fort +4, Ref +2, Will -1 Abilities: Str 12, Dex 15, Con 12, Int ---, Wis 8, Cha 7 Skills: X Feats: X Climate/Terrain: Any underground Organization: Gang (1-6 drones) or hive (2-20 drones, 6-60 larvae, and 1 cow plus 1-10 giant ants) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 3-4 HD (Tiny); 5-6 HD (Small) ASPIS, COW Large Aberration Hit Dice: 10d8+50 (95 hp) Initiative: -5 (Dex) Speed: 10 ft AC: 13 (-1 size, -5 Dex, +9 natural), touch 4, flat-footed 13 Attacks: Bite +10 melee Damage: Bite 2d6+6 Face/Reach: 5 ft by 15 ft/ 5ft Special Attacks: Acid Special Qualities: Scent, immune to cold and electricity, fire resistance 20, blindsight Saves: Fort +8, Ref -2, Will +8 Abilities: Str 18, Dex 1, Con 20, Int 6, Wis 13, Cha 11 Skills: X Feats: X Climate/Terrain: Any underground Organization: Gang (1-6 drones) or hive (2-20 drones, 6-60 larvae, and 1 cow plus 1-10 giant ants) Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 11-20 HD (Large); 21-30 HD (Huge) COMBAT The aspis first appeared in A1 Slave Pits of the Undercity (1981), and later in Monster Manual II (1983) and MC5 Greyhawk Monstrous Compendium (1990). [/QUOTE]
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