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<blockquote data-quote="Neonchameleon" data-source="post: 5326567" data-attributes="member: 87792"><p>People seem to be misunderstanding me; probably my fault. My point about the dagger is that there is one specific reason to use a dagger. It's small enough to hide so you can appear unarmed. As 4e weapons go, it's othewise crap. d4/+3. If doing much melee, the rapier is much better - and if ranged, the folding shortbow. (Also the dagger doesn't combine well with the light shield for sneakiness; the shield is harder to hide). And the average adventurer doesn't want to appear unarmed the majority of the time - it attracts attention.</p><p> </p><p>As current rules stand, the garrote is easier to hide. As is the shuriken. And both do as much damage (or more with their weapon specific powers).</p><p></p><p>Therefore the dagger does not have a niche for the Assassin. If the theme of an assassin involves using a dagger, this needs mechanical justification. Or a specialised team and even then it's dubious.</p><p> </p><p>Therefore to be actually useful to an assassin, the Dagger needs an at will attack power.</p><p> </p><p></p><p></p><p>Isn't that what Dragon is for? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p></p><p> </p><p>I favour the Opportunity Attack "trip" option <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> With a feat to allow you to throw someone who charges you as an OA.</p><p> </p><p></p><p> </p><p>This isn't that. It's prefering to attack the skinny person on the front line in robes to the goliath wearing hide and carrying a large shield. It simply looks easier until he simply starts catching the arrows fired at him (and it is harder to get at the mage, the invoker, or the laser cleric because they are behind the front lines)</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 5326567, member: 87792"] People seem to be misunderstanding me; probably my fault. My point about the dagger is that there is one specific reason to use a dagger. It's small enough to hide so you can appear unarmed. As 4e weapons go, it's othewise crap. d4/+3. If doing much melee, the rapier is much better - and if ranged, the folding shortbow. (Also the dagger doesn't combine well with the light shield for sneakiness; the shield is harder to hide). And the average adventurer doesn't want to appear unarmed the majority of the time - it attracts attention. As current rules stand, the garrote is easier to hide. As is the shuriken. And both do as much damage (or more with their weapon specific powers). Therefore the dagger does not have a niche for the Assassin. If the theme of an assassin involves using a dagger, this needs mechanical justification. Or a specialised team and even then it's dubious. Therefore to be actually useful to an assassin, the Dagger needs an at will attack power. Isn't that what Dragon is for? :) I favour the Opportunity Attack "trip" option :) With a feat to allow you to throw someone who charges you as an OA. This isn't that. It's prefering to attack the skinny person on the front line in robes to the goliath wearing hide and carrying a large shield. It simply looks easier until he simply starts catching the arrows fired at him (and it is harder to get at the mage, the invoker, or the laser cleric because they are behind the front lines) [/QUOTE]
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