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Assassin in DDN
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<blockquote data-quote="Khaalis" data-source="post: 5815645" data-attributes="member: 2167"><p>^^ This! </p><p></p><p>While I enjoy what they did with the 4E assassin, I would prefer it to be an alternate. I'd like the assassin to be a non-magical/non-mystic class as the base and allow for the addition of the over-the-top, wuxia, ninja style aspects of the 4E version as something else, possibly a theme/build option.</p><p></p><p>In fact, the 1E style assassin is pretty much exactly what Fantasy Craft used to build their Assassin class. In reality "assassin" is almost a misnomer, in that technically anyone can be an assassin. But the 'class concepts" are actually much more akin to a Spy class. FC describes the assassin as <em>"an agent of violent change, a hidden warrior removing key figures for flag or fortune".</em> They are masters of deception and subterfuge.</p></blockquote><p></p>
[QUOTE="Khaalis, post: 5815645, member: 2167"] ^^ This! While I enjoy what they did with the 4E assassin, I would prefer it to be an alternate. I'd like the assassin to be a non-magical/non-mystic class as the base and allow for the addition of the over-the-top, wuxia, ninja style aspects of the 4E version as something else, possibly a theme/build option. In fact, the 1E style assassin is pretty much exactly what Fantasy Craft used to build their Assassin class. In reality "assassin" is almost a misnomer, in that technically anyone can be an assassin. But the 'class concepts" are actually much more akin to a Spy class. FC describes the assassin as [i]"an agent of violent change, a hidden warrior removing key figures for flag or fortune".[/i] They are masters of deception and subterfuge. [/QUOTE]
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