Assassin & Martial Artist Final Versions

I'd earlier posted the assassin and martial artist advanced classes in separate threads. Here's a .pdf with what I take to be the "complete' version of each class. The assassin, especially, incorporates newer criticism: its rate of sneak attack growth has been slowed down somewhat (sneak attack tops out at +3d6 damage at 8th level), but the assassin gets a "silencing strike" with a melee or unarmed sneak attack that prevents victims from shouting out if they fail a Fortitude save.

These should be pretty well-balanced at this point, and useful to a lot of campaigns. Enjoy, and post any comments here.
 

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