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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Assassin Spells needed
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<blockquote data-quote="Pinotage" data-source="post: 2184826" data-attributes="member: 15194"><p>The best assassin spells are in Complete Adventurer. Insightful Feint (+10 to Bluff as a swift action), Distract Assailant (A failed Will save leaves the opponent flat-footed - swift action), Critical Strike (+1d6 damage, double threat range, +4 to confirm criticals - swift action) and Wraithstrike (Swift action - allows you to make melee touch attacks instead.) The swift action spells are great for assassins that specialise in sneak attacks. If you can't hit it, use Wraithstrike, if you can't get into a flanking position, use Distract Assailant, if you're going for the hard hit use Critical Strike or if you have Improved Feint, get Insightful Feint.</p><p></p><p>From the PHB and 1st level spells, I'd really only choose Feather Fall. Possibly True Strike, but I don't think that's as useful if you can get Wraithstrike as a 2nd level spell, unless you're a range assassin. Don't take Disguise Self since you can get Alter Self as 2nd level spell, and Sleep, Ghost Sound and others are rarely useful 1st level spells. Jump? Just increase you speed and you get a nice bonus in any case (Wand of Expeditious Retreat). Obscuring Mist - possibly, but Invisibility is nicer - leave battlefield control to others. Also consider that rarely used spells such as jump are easily obtained in potion form. Detect Poison might be worth a look as well.</p><p></p><p>Hope that helps.</p><p></p><p>Pinotage</p></blockquote><p></p>
[QUOTE="Pinotage, post: 2184826, member: 15194"] The best assassin spells are in Complete Adventurer. Insightful Feint (+10 to Bluff as a swift action), Distract Assailant (A failed Will save leaves the opponent flat-footed - swift action), Critical Strike (+1d6 damage, double threat range, +4 to confirm criticals - swift action) and Wraithstrike (Swift action - allows you to make melee touch attacks instead.) The swift action spells are great for assassins that specialise in sneak attacks. If you can't hit it, use Wraithstrike, if you can't get into a flanking position, use Distract Assailant, if you're going for the hard hit use Critical Strike or if you have Improved Feint, get Insightful Feint. From the PHB and 1st level spells, I'd really only choose Feather Fall. Possibly True Strike, but I don't think that's as useful if you can get Wraithstrike as a 2nd level spell, unless you're a range assassin. Don't take Disguise Self since you can get Alter Self as 2nd level spell, and Sleep, Ghost Sound and others are rarely useful 1st level spells. Jump? Just increase you speed and you get a nice bonus in any case (Wand of Expeditious Retreat). Obscuring Mist - possibly, but Invisibility is nicer - leave battlefield control to others. Also consider that rarely used spells such as jump are easily obtained in potion form. Detect Poison might be worth a look as well. Hope that helps. Pinotage [/QUOTE]
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Community
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Assassin Spells needed
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