Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Assassinate
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 6685013" data-attributes="member: 2067"><p>It doesn't really, by the RAW.</p><p></p><p>Vision is a binary thing - either you can be seen clearly, or you can't. That's entirely separate from if you are stealthed or not. </p><p></p><p>If you can be fully seen, you can't stealth (against the creatures that can see you). If there were some ability that allowed you to stealth when you can be seen, presumably success on that roll wouldn't also make you invisible, it would just mean that even though you can be seen, creatures you beat on your Stealth check don't know you're there. Creatures who did beat your Stealth check would see you normally. </p><p></p><p>If there's dim light or darkness or cover or somesuch, you can't be clearly seen, so you can stealth. If you don't try to stealth in dim light, there's no problem - folks can see basically where you are, and they can attack you normally. If you don't try to stealth in darkness, folks can still tell basically where you are, and they can attack you normally, but they're blinded, so they're taking a penalty. </p><p></p><p>If you DO try to stealth in dim light, the observer can't rely on their vision very well, which is why dim light <em>gives the observer disadvantage</em>. Dim light doesn't help the person stealthing, it <em>inhibits the person detecting</em>. But if they succeed, then they can see you normally - you're not stealthed, so they can attack you no problem. If you succeed, they're not aware of where you are at all. </p><p></p><p>If you try to stealth in darkness (or while invisible), the observer can't rely on their vision at all, so they <em>automatically fail</em>. They can't possibly succeed on a Perception check to see you. You automatically hide from their vision. If you fail to stealth, they still can't see you, and still have problems attacking you. If you succeed on your stealth, they're not aware of where you are at all. </p><p></p><p>So being invisible automatically lets you not be seen. What it doesn't do at all is <em>prevent others from being aware of where you are</em>, which has nothing to do with vision or being seen, and what Stealth represents, by RAW.</p><p></p><p>Or, my personal takeaway: if you're invisible or in darkness, you're not stealthed. If you ARE stealthed when you can't be seen, the creature has to <em>have some other way of detecting you that it's using</em>, typically sound or scent.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6685013, member: 2067"] It doesn't really, by the RAW. Vision is a binary thing - either you can be seen clearly, or you can't. That's entirely separate from if you are stealthed or not. If you can be fully seen, you can't stealth (against the creatures that can see you). If there were some ability that allowed you to stealth when you can be seen, presumably success on that roll wouldn't also make you invisible, it would just mean that even though you can be seen, creatures you beat on your Stealth check don't know you're there. Creatures who did beat your Stealth check would see you normally. If there's dim light or darkness or cover or somesuch, you can't be clearly seen, so you can stealth. If you don't try to stealth in dim light, there's no problem - folks can see basically where you are, and they can attack you normally. If you don't try to stealth in darkness, folks can still tell basically where you are, and they can attack you normally, but they're blinded, so they're taking a penalty. If you DO try to stealth in dim light, the observer can't rely on their vision very well, which is why dim light [I]gives the observer disadvantage[/I]. Dim light doesn't help the person stealthing, it [I]inhibits the person detecting[/I]. But if they succeed, then they can see you normally - you're not stealthed, so they can attack you no problem. If you succeed, they're not aware of where you are at all. If you try to stealth in darkness (or while invisible), the observer can't rely on their vision at all, so they [I]automatically fail[/I]. They can't possibly succeed on a Perception check to see you. You automatically hide from their vision. If you fail to stealth, they still can't see you, and still have problems attacking you. If you succeed on your stealth, they're not aware of where you are at all. So being invisible automatically lets you not be seen. What it doesn't do at all is [I]prevent others from being aware of where you are[/I], which has nothing to do with vision or being seen, and what Stealth represents, by RAW. Or, my personal takeaway: if you're invisible or in darkness, you're not stealthed. If you ARE stealthed when you can't be seen, the creature has to [I]have some other way of detecting you that it's using[/I], typically sound or scent. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Assassinate
Top