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Assassinate
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<blockquote data-quote="Paraxis" data-source="post: 6693533" data-attributes="member: 13009"><p>Correct, but it does say when the creature can take actions (reactions are a special type of action) and that is after the end of it's first turn.</p><p></p><p>The options for when surprise does end come down to the following.</p><p></p><p>When the surprised creatures first turn is over and they can take reactions, this is how myself and Mike Mearls both read the rules.</p><p></p><p>When the first round ends, this doesn't make much sense to me as nothing else in the entire game is based on when rounds start or end and it would be odd for it to be this without them actually stating it clearly.</p><p></p><p>When the creature starts it's second turn, the one in which it can take actions and move. The issue with this is depending on initiative rolls they could face two turns of assassinate feature attacks, it doesn't allude to this anywhere in the rules, and the surprised creature could have already made attacks of opportunity or used a reaction to cast a spell or use a class ability by then.</p><p></p><p>When the creature first notices an enemy that surprises them, this is odd to me as only the very first attacker could benefit from a feature like assassinate, so two assassins couldn't work together well, and again you would think they would say this somewhere.</p><p></p><p>It is very hard for me to read the rules and get anything but the first option, but for those that get a different take on it more power to them they will rule differently at their table. My issue is when I see people trying to tell new players it should be one of the other ways when to me the rules are clear its the first and a designer has backed that up, I would hope people would just tell the new inquisitive players with questions the rules say X but Y makes more sense to me.</p></blockquote><p></p>
[QUOTE="Paraxis, post: 6693533, member: 13009"] Correct, but it does say when the creature can take actions (reactions are a special type of action) and that is after the end of it's first turn. The options for when surprise does end come down to the following. When the surprised creatures first turn is over and they can take reactions, this is how myself and Mike Mearls both read the rules. When the first round ends, this doesn't make much sense to me as nothing else in the entire game is based on when rounds start or end and it would be odd for it to be this without them actually stating it clearly. When the creature starts it's second turn, the one in which it can take actions and move. The issue with this is depending on initiative rolls they could face two turns of assassinate feature attacks, it doesn't allude to this anywhere in the rules, and the surprised creature could have already made attacks of opportunity or used a reaction to cast a spell or use a class ability by then. When the creature first notices an enemy that surprises them, this is odd to me as only the very first attacker could benefit from a feature like assassinate, so two assassins couldn't work together well, and again you would think they would say this somewhere. It is very hard for me to read the rules and get anything but the first option, but for those that get a different take on it more power to them they will rule differently at their table. My issue is when I see people trying to tell new players it should be one of the other ways when to me the rules are clear its the first and a designer has backed that up, I would hope people would just tell the new inquisitive players with questions the rules say X but Y makes more sense to me. [/QUOTE]
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