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Assassination! DM: FourMonos Judge: Renau1g
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<blockquote data-quote="KarinsDad" data-source="post: 5915078" data-attributes="member: 2011"><p>[OOC]Our plethora of possible IIs/IRs in this round (10 plus OAs, good luck keeping track of all of those 4M <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />) brings up a weird rules question, especially for PBP. [MENTION=88601]FourMonos[/MENTION], how will you be running IIs and IRs with regard to which II or IR takes precedence between players? For example, a foe hits Kal with a natural 20. <strong>By posting order</strong> (KD protects Kal first with Guardian's Counter because KD posted first, SG protects Kal second with Guardian's Counter because SG posted second, RB protects Kal with Wrath of the Divine third because RB posted last), <strong>or by specific vs. general order</strong> (RB protects Kal first with Wrath of the Divine because a critical is a very specific and rare trigger, KD protects Kal second with Guardian's Counter because specifying "protecting Kal" is a very specific trigger, SG protects Kal third with Guardian's Counter because specifying "bloodied ally" is a very general trigger). I could see an argument for either (the former method is unambiguous and requires no specifric adjudication, so that's a good method; the latter method rewards players who are specific in their triggers, so that's a good method although it does require the DM to adjudicate which triggers are more specific than others).</p><p></p><p>Some of the IIs and IRs will prevent other IIs and IRs from even firing off, so some type of rule seems to be necessary. This is one of the first high Heroic level parties here at LEB who happen to have a lot of OAs, IIs, and IRs. That makes it a lot tougher for the DM to keep track of all of the things going on (which even with OAs, IIs, and IRs, is a pretty hefty job at times with 6 sets of PC actions to keep track of, fortunately, the players updating the map helps with the movement and location of effects portions of that tracking).</p><p>[/OOC]</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 5915078, member: 2011"] [OOC]Our plethora of possible IIs/IRs in this round (10 plus OAs, good luck keeping track of all of those 4M ;)) brings up a weird rules question, especially for PBP. [MENTION=88601]FourMonos[/MENTION], how will you be running IIs and IRs with regard to which II or IR takes precedence between players? For example, a foe hits Kal with a natural 20. [B]By posting order[/B] (KD protects Kal first with Guardian's Counter because KD posted first, SG protects Kal second with Guardian's Counter because SG posted second, RB protects Kal with Wrath of the Divine third because RB posted last), [B]or by specific vs. general order[/B] (RB protects Kal first with Wrath of the Divine because a critical is a very specific and rare trigger, KD protects Kal second with Guardian's Counter because specifying "protecting Kal" is a very specific trigger, SG protects Kal third with Guardian's Counter because specifying "bloodied ally" is a very general trigger). I could see an argument for either (the former method is unambiguous and requires no specifric adjudication, so that's a good method; the latter method rewards players who are specific in their triggers, so that's a good method although it does require the DM to adjudicate which triggers are more specific than others). Some of the IIs and IRs will prevent other IIs and IRs from even firing off, so some type of rule seems to be necessary. This is one of the first high Heroic level parties here at LEB who happen to have a lot of OAs, IIs, and IRs. That makes it a lot tougher for the DM to keep track of all of the things going on (which even with OAs, IIs, and IRs, is a pretty hefty job at times with 6 sets of PC actions to keep track of, fortunately, the players updating the map helps with the movement and location of effects portions of that tracking). [/OOC] [/QUOTE]
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