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Assassination! DM: FourMonos Judge: Renau1g
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<blockquote data-quote="FourMonos" data-source="post: 6008443" data-attributes="member: 88601"><p>The troll picks itself off the ground.</p><p><span style="color: Sienna"><strong></strong></span></p><p><span style="color: Sienna"><strong>"You are gonna pay for dat. Alright ye wenches, attack now or I'll eat ya myself! Now!"</strong></span></p><p></p><p>Immediately, high pitched shrieks echo forth from around the heroes. The sources of the shrieks become evident at once when three harpies take off from different towers near the platforms. With their matted, filthy wings, they swoop close to the platform. Melodious and enchanting songs spill forth from their twisted mouths. </p><p></p><p>Malehan is pulled dangerously close to the edge. </p><p></p><p>Venakhad hears a sweet melody, every ounce of his being wanting to find where it is coming from. But something isn't right, he feels danger coming. At the last moment, he lunges backwards, preventing his fall off the ledge and into the muck below.</p><p></p><p>Dusk and Alexia are also affected by the harpies sweet, false song. Luckily, Dusk's love for his companion prevents his tumble into the sludge.</p><p></p><p>Laughing darkly, the troll grins at Czern, its wide, toothy mouth still drippng with flesh from whatever it ate last. Czern can tell, this close up, that this troll is dark with shadow. <strong><span style="color: Sienna">"Now I will tear you apart and see what dead bones taste like."</span></strong></p><p></p><p>Despite its boasts, both swings of the the troll's massive claws fail to hit the undead knight.</p><p></p><p>The gnolls advance on Chael. Two large clawed gnolls charge with massive swipes, both of them landing glancing blows. Two others move up but the walkway prevents their approach for now. The gnoll at the back fires a bow, but the arrow is buffeted by Chael's summoned winds.</p><p></p><p>One clawed gnoll lines up a charge against the helpless Malehan, landing two serious blows against the avenger.</p><p></p><p>One clawed gnoll moves over and strikes Czern while it's companion, one with an exaggerated mouth with huge teeth, misses a savage bite. The last gnoll, armed with a bow, makes an expert's shot, piercing the Karrnathi knight's armor savagely.</p><p></p><p>[sblock=religion 15] The gnolls and troll all bare marks of offering to Yeenoghu, the patron demon of gnoll kind. Other beings worship the jackal headed demon as well. [/sblock]</p><p>[sblock=nature or dungeoneering 18] The thing in the muck is definitely a otyugh, not surprising given they feed on anything and are common in sewers or other disgusting areas. Given their low intelligence, these creatures are likely neutral and not allies of the other creatures here. [/sblock]</p><p></p><p>[sblock= Hero Round Summary]</p><p> Malehan hits troll for 22 damage, shifts it and knocks it prone.</p><p> </p><p>Rohna moves into position, politely waiting for everyone to get the hell out of her way.</p><p></p><p>Chael uses Wind Wall, which hits GCF2, GG1, GF1 for 13 damage.</p><p></p><p>Czern missed with charge.</p><p></p><p>kal'tarron his GCF4 for 12 damage</p><p></p><p>Venakhad readies himself for battle</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Map Details]</p><p>Illumination: Dim light. Objects/enemies >3 squares away are considered to have partial concealment. (Unless you have vision benefits)</p><p></p><p><strong>Platforms are 30 feet above the sludge</strong>. Rusty railings are present around outside of platforms. There are support beams and girders around the bottom of the platforms. </p><p></p><p>DC for climbing is athletics or acrobatics 15 (due to slime buildup on the structure)</p><p></p><p>Sludge is difficult terrain.</p><p></p><p>Boxes of Debris are difficult terrain.</p><p></p><p>Map: <a href="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdGptcW5UcGhyZThvcmp3MnhSWFIxS3c#gid=0" target="_blank">Here</a>.</p><p></p><p>You can see something wrapped in a cloak and bound with ropes on the platform behind the troll. (Blue square on map)</p><p>[/sblock]</p><p></p><p>[sblock=Stats Update]</p><p>Czern Belog (U-13): 51/85; HS 12/15; AP 1; Second Wind; Status:</p><p></p><p>Chael (E-21): 50/66; HS 12/12; AP 1; Second Wind; Status: <span style="color: Lime">+2 defenses (Dusk) Concealment vs. ranged</span></p><p>Dusk: (E-20): 33/33 AC 21 F 23 R 19 W 15 Status: <span style="color: Red">prone, immobilized (save ends)</span></p><p></p><p>Malehan (U-10): 48/68; HS 7/9; AP 1; Second Wind; Status: <span style="color: Lime">+2 AC TENT</span>, <span style="color: Red">immobilized (save ends)</span></p><p></p><p>Alexia Madgearu (H-16): 65/65; HS 9/11; AP 1; Second Wind; Status: <span style="color: Red">immobilized (save ends)</span></p><p></p><p>kal-Tarron (N-13): 56/56; HS 3/8; AP 1; Second Wind; Status:</p><p></p><p>Venakhad (R-13): 59/59; HS 6/8; AP 1; Second Wind; Status: <span style="color: Red">prone, immobilized (save ends)</span></p><p></p><p>Rohna (O-P, 13-14): 76/76; HS 6/13; AP 1; Second Wind; Status;</p><p>Olaf: 74/85 HP</p><p>[/sblock]</p><p></p><p>[sblock=Enemy Actions]</p><p></p><p>Harpy 1: Movement: Move from AC-5 to V-8. Standard: Alluring Song (burst 10) vs. Czern, Malehan, Venakhad, Rohna, kal'Tarron: 1d20+9 → [5,9] = (14), 1d20+9 → [18,9] = (27), 1d20+9 → [14,9] = (23), 1d20+9 → [1,9] = (10), 1d20+9 → [8,9] = (17) <a href="http://invisiblecastle.com/roller/view/3682444/" target="_blank">Rolls</a>. Hit only Malehan and Venakhad. Malehan is pulled to U-10 and immobilized (save ends). Venakhad gets a save since he would be pulled off bridge: <a href="http://invisiblecastle.com/roller/view/3682450/" target="_blank">makes it!</a> He is prone and immobilized (save ends).</p><p></p><p>Harpy 2: Movement: Move from W-29 to T-22. (standard convert to) Movement: Move to P-17.</p><p></p><p>Harpy 3: Movement: Move from J-28 to H-22. Standard: Alluring Song (burst 10) vs. Chael, Dusk, Alexia: 1d20+9 → [7,9] = (16), 1d20+9 → [13,9] = (22), 1d20+9 → [17,9] = (26) <a href="http://invisiblecastle.com/roller/view/3682474/" target="_blank">Roll 1</a> (with insufficient rolls). <a href="http://invisiblecastle.com/roller/view/3682477/" target="_blank">Roll 2</a>. That misses Chael and hits Dusk and Alexia. Dusk save vs. falling off: <a href="http://invisiblecastle.com/roller/view/3682490/" target="_blank">Made it!</a> Dusk falls prone instead and is immobilized. Alexia is pulled to H-16 and immobilized (save ends). </p><p>Also, hits the thing in the muck: <a href="http://invisiblecastle.com/roller/view/3682493/" target="_blank">roll</a>.</p><p></p><p>Troll: Regeneration 10. Movement: Stand. Standard: Double Attack vs. Czern: 25, 23 vs. AC: <a href="http://invisiblecastle.com/roller/view/3682482/" target="_blank">2 misses</a>.</p><p> </p><p>GCF1: Standard: Clawing Charge vs. Chael (AC): 2 attacks: 23 vs. AC miss, 32 vs. AC is a hit for 8 damage <a href="http://invisiblecastle.com/roller/view/3682498/" target="_blank">Roll</a>.</p><p></p><p>GCF2: Movement: Stand. Standard: Clawing Charge vs. Chael (AC): 2 attacks: 16 vs. AC miss, 31 vs. AC hit for 13 damage: <a href="http://invisiblecastle.com/roller/view/3682505/" target="_blank">Rolls</a>.</p><p></p><p>GCF3: Movement to E-25.</p><p></p><p>GG1: Movement: Stand. Standard to Movement: Move to D-26.</p><p></p><p>GF1: Movement: Stand. Standard: Fang Bow vs. Chael (AC): 18 vs. AC, <a href="http://invisiblecastle.com/roller/view/3682510/" target="_blank">miss</a>.</p><p></p><p>GCF4: Movement: Move to V-12. Standard: Claw vs. Czern: <a href="http://invisiblecastle.com/roller/view/3682519/" target="_blank">27 vs. AC</a>, for 8 (9-1) damage.</p><p></p><p>GCF5: Movement: Move to AA-10. Standard: Clawing Charge vs. Malehan: Both attacks hit AC 33 (<a href="http://invisiblecastle.com/roller/view/3682530/" target="_blank">rolls</a>) for 12 and 13 damage. </p><p></p><p>GG3: Movement: Move to V-13. Standard: Bite vs. Czern: <a href="http://invisiblecastle.com/roller/view/3682542/" target="_blank">23 vs AC</a> is a miss.</p><p></p><p>GF2: Fang Bow vs. Czern: <a href="http://invisiblecastle.com/roller/view/3682545/" target="_blank">Crit for 25 damage</a> (-1) for a total of 24.</p><p><em></em></p><p><em>(Summary: 32 total to Czern (including DR1), 21 total to Chael (less 5 THP), 25 total to Malehan (less 5 THP) this round)</em></p><p></p><p>Swamp Thing: Save vs. Immobilized: <a href="http://invisiblecastle.com/roller/view/3682546/" target="_blank">yes</a>.</p><p>[/sblock]</p><p></p><p>[sblock=Kidnappers]</p><p>Troll: 23 AC ?? F ?? R ?? W</p><p>(N-14) Damage taken: 12</p><p></p><p>Gnolls: ?? AC 20 F 18 R ?? W</p><p>1. GCF1 (E-22) Damage taken:</p><p>2. GCF2 (D-22) Damage taken: 13 damage</p><p>3. GCF3 (E-25) Damage taken: </p><p>4. GCF4 (V-12) Damage taken: 12 damage</p><p>5. GCF5 (V-10) Damage taken:</p><p></p><p>More Gnolls: ?? AC 20 F ?? R ?? W</p><p>1. GG1 (D-26) Damage taken: 13</p><p>2. GG2 (V-13) Damage taken: <span style="color: Red"></span></p><p><span style="color: Red"></span> </p><p>Even More Gnolls! ?? AC 20 F ?? R ?? W</p><p>1. GF1 (D-31) Damage taken: 13</p><p>2. GF2 (AC-11) Damage taken: </p><p></p><p>Harpies: ?? AC ?? F ?? R ?? W</p><p>1. H1 (V-8) Damage taken: </p><p>2. H2 (T-22) Damage taken: </p><p>3. H3 (H-22) Damage taken: </p><p></p><p>(*Please note! The harpies elevation (in squares) is marked on the map. So a 6 would indicate 30 feet up (level with the platforms).)</p><p>[/sblock]</p><p></p><p>[sblock=Swamp Thing] ?? AC ?? F ?? R ?? W</p><p>(M-N, 22-23): Damage taken: </p><p>Status: </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="FourMonos, post: 6008443, member: 88601"] The troll picks itself off the ground. [COLOR=Sienna][B] "You are gonna pay for dat. Alright ye wenches, attack now or I'll eat ya myself! Now!"[/B][/COLOR] Immediately, high pitched shrieks echo forth from around the heroes. The sources of the shrieks become evident at once when three harpies take off from different towers near the platforms. With their matted, filthy wings, they swoop close to the platform. Melodious and enchanting songs spill forth from their twisted mouths. Malehan is pulled dangerously close to the edge. Venakhad hears a sweet melody, every ounce of his being wanting to find where it is coming from. But something isn't right, he feels danger coming. At the last moment, he lunges backwards, preventing his fall off the ledge and into the muck below. Dusk and Alexia are also affected by the harpies sweet, false song. Luckily, Dusk's love for his companion prevents his tumble into the sludge. Laughing darkly, the troll grins at Czern, its wide, toothy mouth still drippng with flesh from whatever it ate last. Czern can tell, this close up, that this troll is dark with shadow. [B][COLOR=Sienna]"Now I will tear you apart and see what dead bones taste like."[/COLOR][/B] Despite its boasts, both swings of the the troll's massive claws fail to hit the undead knight. The gnolls advance on Chael. Two large clawed gnolls charge with massive swipes, both of them landing glancing blows. Two others move up but the walkway prevents their approach for now. The gnoll at the back fires a bow, but the arrow is buffeted by Chael's summoned winds. One clawed gnoll lines up a charge against the helpless Malehan, landing two serious blows against the avenger. One clawed gnoll moves over and strikes Czern while it's companion, one with an exaggerated mouth with huge teeth, misses a savage bite. The last gnoll, armed with a bow, makes an expert's shot, piercing the Karrnathi knight's armor savagely. [sblock=religion 15] The gnolls and troll all bare marks of offering to Yeenoghu, the patron demon of gnoll kind. Other beings worship the jackal headed demon as well. [/sblock] [sblock=nature or dungeoneering 18] The thing in the muck is definitely a otyugh, not surprising given they feed on anything and are common in sewers or other disgusting areas. Given their low intelligence, these creatures are likely neutral and not allies of the other creatures here. [/sblock] [sblock= Hero Round Summary] Malehan hits troll for 22 damage, shifts it and knocks it prone. Rohna moves into position, politely waiting for everyone to get the hell out of her way. Chael uses Wind Wall, which hits GCF2, GG1, GF1 for 13 damage. Czern missed with charge. kal'tarron his GCF4 for 12 damage Venakhad readies himself for battle [/sblock] [sblock=Map Details] Illumination: Dim light. Objects/enemies >3 squares away are considered to have partial concealment. (Unless you have vision benefits) [B]Platforms are 30 feet above the sludge[/B]. Rusty railings are present around outside of platforms. There are support beams and girders around the bottom of the platforms. DC for climbing is athletics or acrobatics 15 (due to slime buildup on the structure) Sludge is difficult terrain. Boxes of Debris are difficult terrain. Map: [URL="https://docs.google.com/spreadsheet/ccc?key=0AuZTiaUgMLkzdGptcW5UcGhyZThvcmp3MnhSWFIxS3c#gid=0"]Here[/URL]. You can see something wrapped in a cloak and bound with ropes on the platform behind the troll. (Blue square on map) [/sblock] [sblock=Stats Update] Czern Belog (U-13): 51/85; HS 12/15; AP 1; Second Wind; Status: Chael (E-21): 50/66; HS 12/12; AP 1; Second Wind; Status: [COLOR=Lime]+2 defenses (Dusk) Concealment vs. ranged[/COLOR] Dusk: (E-20): 33/33 AC 21 F 23 R 19 W 15 Status: [COLOR=Red]prone, immobilized (save ends)[/COLOR] Malehan (U-10): 48/68; HS 7/9; AP 1; Second Wind; Status: [COLOR=Lime]+2 AC TENT[/COLOR], [COLOR=Red]immobilized (save ends)[/COLOR] Alexia Madgearu (H-16): 65/65; HS 9/11; AP 1; Second Wind; Status: [COLOR=Red]immobilized (save ends)[/COLOR] kal-Tarron (N-13): 56/56; HS 3/8; AP 1; Second Wind; Status: Venakhad (R-13): 59/59; HS 6/8; AP 1; Second Wind; Status: [COLOR=Red]prone, immobilized (save ends)[/COLOR] Rohna (O-P, 13-14): 76/76; HS 6/13; AP 1; Second Wind; Status; Olaf: 74/85 HP [/sblock] [sblock=Enemy Actions] Harpy 1: Movement: Move from AC-5 to V-8. Standard: Alluring Song (burst 10) vs. Czern, Malehan, Venakhad, Rohna, kal'Tarron: 1d20+9 → [5,9] = (14), 1d20+9 → [18,9] = (27), 1d20+9 → [14,9] = (23), 1d20+9 → [1,9] = (10), 1d20+9 → [8,9] = (17) [URL="http://invisiblecastle.com/roller/view/3682444/"]Rolls[/URL]. Hit only Malehan and Venakhad. Malehan is pulled to U-10 and immobilized (save ends). Venakhad gets a save since he would be pulled off bridge: [URL="http://invisiblecastle.com/roller/view/3682450/"]makes it![/URL] He is prone and immobilized (save ends). Harpy 2: Movement: Move from W-29 to T-22. (standard convert to) Movement: Move to P-17. Harpy 3: Movement: Move from J-28 to H-22. Standard: Alluring Song (burst 10) vs. Chael, Dusk, Alexia: 1d20+9 → [7,9] = (16), 1d20+9 → [13,9] = (22), 1d20+9 → [17,9] = (26) [URL="http://invisiblecastle.com/roller/view/3682474/"]Roll 1[/URL] (with insufficient rolls). [URL="http://invisiblecastle.com/roller/view/3682477/"]Roll 2[/URL]. That misses Chael and hits Dusk and Alexia. Dusk save vs. falling off: [URL="http://invisiblecastle.com/roller/view/3682490/"]Made it![/URL] Dusk falls prone instead and is immobilized. Alexia is pulled to H-16 and immobilized (save ends). Also, hits the thing in the muck: [URL="http://invisiblecastle.com/roller/view/3682493/"]roll[/URL]. Troll: Regeneration 10. Movement: Stand. Standard: Double Attack vs. Czern: 25, 23 vs. AC: [URL="http://invisiblecastle.com/roller/view/3682482/"]2 misses[/URL]. GCF1: Standard: Clawing Charge vs. Chael (AC): 2 attacks: 23 vs. AC miss, 32 vs. AC is a hit for 8 damage [URL="http://invisiblecastle.com/roller/view/3682498/"]Roll[/URL]. GCF2: Movement: Stand. Standard: Clawing Charge vs. Chael (AC): 2 attacks: 16 vs. AC miss, 31 vs. AC hit for 13 damage: [URL="http://invisiblecastle.com/roller/view/3682505/"]Rolls[/URL]. GCF3: Movement to E-25. GG1: Movement: Stand. Standard to Movement: Move to D-26. GF1: Movement: Stand. Standard: Fang Bow vs. Chael (AC): 18 vs. AC, [URL="http://invisiblecastle.com/roller/view/3682510/"]miss[/URL]. GCF4: Movement: Move to V-12. Standard: Claw vs. Czern: [URL="http://invisiblecastle.com/roller/view/3682519/"]27 vs. AC[/URL], for 8 (9-1) damage. GCF5: Movement: Move to AA-10. Standard: Clawing Charge vs. Malehan: Both attacks hit AC 33 ([URL="http://invisiblecastle.com/roller/view/3682530/"]rolls[/URL]) for 12 and 13 damage. GG3: Movement: Move to V-13. Standard: Bite vs. Czern: [URL="http://invisiblecastle.com/roller/view/3682542/"]23 vs AC[/URL] is a miss. GF2: Fang Bow vs. Czern: [URL="http://invisiblecastle.com/roller/view/3682545/"]Crit for 25 damage[/URL] (-1) for a total of 24. [I] (Summary: 32 total to Czern (including DR1), 21 total to Chael (less 5 THP), 25 total to Malehan (less 5 THP) this round)[/I] Swamp Thing: Save vs. Immobilized: [URL="http://invisiblecastle.com/roller/view/3682546/"]yes[/URL]. [/sblock] [sblock=Kidnappers] Troll: 23 AC ?? F ?? R ?? W (N-14) Damage taken: 12 Gnolls: ?? AC 20 F 18 R ?? W 1. GCF1 (E-22) Damage taken: 2. GCF2 (D-22) Damage taken: 13 damage 3. GCF3 (E-25) Damage taken: 4. GCF4 (V-12) Damage taken: 12 damage 5. GCF5 (V-10) Damage taken: More Gnolls: ?? AC 20 F ?? R ?? W 1. GG1 (D-26) Damage taken: 13 2. GG2 (V-13) Damage taken: [COLOR=Red] [/COLOR] Even More Gnolls! ?? AC 20 F ?? R ?? W 1. GF1 (D-31) Damage taken: 13 2. GF2 (AC-11) Damage taken: Harpies: ?? AC ?? F ?? R ?? W 1. H1 (V-8) Damage taken: 2. H2 (T-22) Damage taken: 3. H3 (H-22) Damage taken: (*Please note! The harpies elevation (in squares) is marked on the map. So a 6 would indicate 30 feet up (level with the platforms).) [/sblock] [sblock=Swamp Thing] ?? AC ?? F ?? R ?? W (M-N, 22-23): Damage taken: Status: [/sblock] [/QUOTE]
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