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*Pathfinder & Starfinder
Assassin's and the Good Alignment
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<blockquote data-quote="plunoir101" data-source="post: 5688695" data-attributes="member: 93706"><p>Ok, thanks for the quick responses.</p><p>Now, putting aside the fact that a previous post is more or less just copied from another thread with the word assassin plugged in...</p><p>D&D is a place where, given the right circumstances and enough time, anything can happen. So I don't see why an assassin can't one day be good. There is nothing saying "oops because of that you're evil forever!!!" in the assassin block. Now, I understand he can not advance as an assassin anymore and that's fine, I'm doing ALL of this for the sake of <u>story</u>.</p><p></p><p>So, with that out of the way...</p><p></p><p>LOL at the avenger class, I needed a good laugh.</p><p>After thinking about it, I was probably going to create a prestige class for him based off of some of the assassin's abilities while adding a Fey feel to it. Once again, the class doesn't need to be great as it's just for story.</p><p></p><p>Serious question time!</p><p>If he were to revert to evil, say CE CN CE as per the story above, would a group of characters, some good, allow him to travel along with them if they needed to achieve the same cause? (Artemis Entreri did so with Jarlaxle in the Sellswords books.) Also, having the evil alignment doesn't prevent you from fighting for what you believe in as far as I know, and it shouldn't affect his motivation either, just the way he goes about it.</p><p>Point I'm trying to make is, if Grendel was to travel with this party for a spell, would their be alignment problems if the party found out he was evil? Even if they needed him.</p><p></p><p>Another question: What points of the assassin class make it evil? The killing isn't, adventurers of every alignment kill. The spells? Nah, most of those are on the wizards list. Death attack is just a more refined sneak attack so unless all rogues are evil that's not it. Now the poison... If only used against true threats or in self-defense, does that make it evil? </p><p></p><p>Thanks in advance!</p></blockquote><p></p>
[QUOTE="plunoir101, post: 5688695, member: 93706"] Ok, thanks for the quick responses. Now, putting aside the fact that a previous post is more or less just copied from another thread with the word assassin plugged in... D&D is a place where, given the right circumstances and enough time, anything can happen. So I don't see why an assassin can't one day be good. There is nothing saying "oops because of that you're evil forever!!!" in the assassin block. Now, I understand he can not advance as an assassin anymore and that's fine, I'm doing ALL of this for the sake of [U]story[/U]. So, with that out of the way... LOL at the avenger class, I needed a good laugh. After thinking about it, I was probably going to create a prestige class for him based off of some of the assassin's abilities while adding a Fey feel to it. Once again, the class doesn't need to be great as it's just for story. Serious question time! If he were to revert to evil, say CE CN CE as per the story above, would a group of characters, some good, allow him to travel along with them if they needed to achieve the same cause? (Artemis Entreri did so with Jarlaxle in the Sellswords books.) Also, having the evil alignment doesn't prevent you from fighting for what you believe in as far as I know, and it shouldn't affect his motivation either, just the way he goes about it. Point I'm trying to make is, if Grendel was to travel with this party for a spell, would their be alignment problems if the party found out he was evil? Even if they needed him. Another question: What points of the assassin class make it evil? The killing isn't, adventurers of every alignment kill. The spells? Nah, most of those are on the wizards list. Death attack is just a more refined sneak attack so unless all rogues are evil that's not it. Now the poison... If only used against true threats or in self-defense, does that make it evil? Thanks in advance! [/QUOTE]
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