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Assassin's and the Good Alignment
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<blockquote data-quote="airwalkrr" data-source="post: 5708685" data-attributes="member: 12460"><p>I realize your whole post was probably tongue-in-cheek, but just in case it wasn't, this is not true, at least to an extent. Regarding prestige classes, if a character for one reason or another ceases to fulfill the prerequisites for the prestige class, he does not lose any of the benefits already gained from the prestige class but loses the ability to gain any more levels of the prestige class unless otherwise specified. I'd look up the reference but I'm lazy.I suppose that's one point of view.So the assassin has a change of heart and becomes good. Seems like you've figured it out already. You've already said you're the DM, so if it fits the story, it's okay to break the RAW.It's been mentioned, but if you want him to become good now, how about he becomes a Slayer of Domiel? If you really want the goodness to ooze from him, make it like a paladin's conversion to blackguard. All of his assassin levels are replaced with levels of Slayer of Domiel.That would be up to the party now wouldn't it? Sounds like an interesting moral dilemma to let them wrestle with.Something about the fact that you have to kill someone for no other reason than to join the Assassin's Guild seems to strike a chord with me.</p><p></p><p>I recently had a PC of mine become an assassin, and after having gone through the prerequisite of killing someone just to join the guild in-character, I have a lot more insight now on why becoming an assassin requires an evil alignment. My character was forced, by necessity, to do some really nasty things to get his job done. It wasn't a simple matter of "Hey, there's this guy in the other room. We want you to stick a dagger in his throat." My character had to premeditate the entire thing. He orchestrated a homicide from start to finish and had to figure out a way to do it without getting caught. Doing so meant he not only killed one NPC, but ended up killing other innocent NPCs and ruining the lives of even more innocent NPCs in the process. Originally my DM wasn't allowing evil alignments, but I talked him into this by saying my character would never betray the party and wouldn't necessarily be a villain. But after this, I actually felt a little bad about doing it, and we're talking about fictional characters! Before the whole thing I was thinking of trying to convince my DM to let me play the assassin as neutral, but the process convinced me otherwise. Let's just say it requires a certain element of vileness to become an assassin. In summation, I think it is a lot more about prerequisites than it is about class abilities.Sounds solidly CN to me. He's decided to go his own way. He isn't killing solely for money anymore. He's actually discovered a certain amount of compassion, but he's still driven by revenge.Neither. The paladin violated his code of conduct for killing innocent women and children and is probably a blackguard now.</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 5708685, member: 12460"] I realize your whole post was probably tongue-in-cheek, but just in case it wasn't, this is not true, at least to an extent. Regarding prestige classes, if a character for one reason or another ceases to fulfill the prerequisites for the prestige class, he does not lose any of the benefits already gained from the prestige class but loses the ability to gain any more levels of the prestige class unless otherwise specified. I'd look up the reference but I'm lazy.I suppose that's one point of view.So the assassin has a change of heart and becomes good. Seems like you've figured it out already. You've already said you're the DM, so if it fits the story, it's okay to break the RAW.It's been mentioned, but if you want him to become good now, how about he becomes a Slayer of Domiel? If you really want the goodness to ooze from him, make it like a paladin's conversion to blackguard. All of his assassin levels are replaced with levels of Slayer of Domiel.That would be up to the party now wouldn't it? Sounds like an interesting moral dilemma to let them wrestle with.Something about the fact that you have to kill someone for no other reason than to join the Assassin's Guild seems to strike a chord with me. I recently had a PC of mine become an assassin, and after having gone through the prerequisite of killing someone just to join the guild in-character, I have a lot more insight now on why becoming an assassin requires an evil alignment. My character was forced, by necessity, to do some really nasty things to get his job done. It wasn't a simple matter of "Hey, there's this guy in the other room. We want you to stick a dagger in his throat." My character had to premeditate the entire thing. He orchestrated a homicide from start to finish and had to figure out a way to do it without getting caught. Doing so meant he not only killed one NPC, but ended up killing other innocent NPCs and ruining the lives of even more innocent NPCs in the process. Originally my DM wasn't allowing evil alignments, but I talked him into this by saying my character would never betray the party and wouldn't necessarily be a villain. But after this, I actually felt a little bad about doing it, and we're talking about fictional characters! Before the whole thing I was thinking of trying to convince my DM to let me play the assassin as neutral, but the process convinced me otherwise. Let's just say it requires a certain element of vileness to become an assassin. In summation, I think it is a lot more about prerequisites than it is about class abilities.Sounds solidly CN to me. He's decided to go his own way. He isn't killing solely for money anymore. He's actually discovered a certain amount of compassion, but he's still driven by revenge.Neither. The paladin violated his code of conduct for killing innocent women and children and is probably a blackguard now. [/QUOTE]
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