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General Tabletop Discussion
*TTRPGs General
Assassins as a Heroic Archetype?
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<blockquote data-quote="Thunderfoot" data-source="post: 4956572" data-attributes="member: 34175"><p>I'm glad you segued me with that Danny - it seems that for the most part everyone has seemed to forget that a sniper is an assassin. Even though in D&D most snipers are rangers (for obvious mechanical reasons, specifically the track and bow proficiency) a sniper is one who "studies, stalks and eliminates" any known threat. While the popular conception is a Soldier on the battlefield taking out targets of opportunity, snipers can and have (look it up) posted a target for weeks before they "take the shot". </p><p></p><p>The sniper school teaches the art of the stalk which an take a very LONG amount of time to complete. They are, at the core assassins, ones that have to live for the rest of their lives knowing what that entails. I happen to know a couple "ex" snipers and you can trust me, they have issues - they never think of themselves as heroes, just people doing the job they were taught, the best way they know how. However, I have never met a hero that has ever said..."I'm a hero!!".</p><p></p><p>That being said, I find it very difficult to put an assassin in a party. Much better for one on one encounters than in the traditional party setting, if roleplayed properly anyways. I thought the original "Oriental Adventures" Ninja class probably came the closest in inserting one in a party by requiring a "cover class", one that the character portrayed as his public face while practicing his art in secret (if all went well.) If the player and DM could get together separately once in a while away from the group and the player's character had a cover story or class (ie no one but the player and DM knew he was an assassin) I think there are some possibilities for a few heroic assassination missions, but I would have a hard time with a PC saying "I'm an assassin" and not having a paladin or cleric (or any self-respecting dwarf) ice them then and there.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Thunderfoot, post: 4956572, member: 34175"] I'm glad you segued me with that Danny - it seems that for the most part everyone has seemed to forget that a sniper is an assassin. Even though in D&D most snipers are rangers (for obvious mechanical reasons, specifically the track and bow proficiency) a sniper is one who "studies, stalks and eliminates" any known threat. While the popular conception is a Soldier on the battlefield taking out targets of opportunity, snipers can and have (look it up) posted a target for weeks before they "take the shot". The sniper school teaches the art of the stalk which an take a very LONG amount of time to complete. They are, at the core assassins, ones that have to live for the rest of their lives knowing what that entails. I happen to know a couple "ex" snipers and you can trust me, they have issues - they never think of themselves as heroes, just people doing the job they were taught, the best way they know how. However, I have never met a hero that has ever said..."I'm a hero!!". That being said, I find it very difficult to put an assassin in a party. Much better for one on one encounters than in the traditional party setting, if roleplayed properly anyways. I thought the original "Oriental Adventures" Ninja class probably came the closest in inserting one in a party by requiring a "cover class", one that the character portrayed as his public face while practicing his art in secret (if all went well.) If the player and DM could get together separately once in a while away from the group and the player's character had a cover story or class (ie no one but the player and DM knew he was an assassin) I think there are some possibilities for a few heroic assassination missions, but I would have a hard time with a PC saying "I'm an assassin" and not having a paladin or cleric (or any self-respecting dwarf) ice them then and there.... ;) [/QUOTE]
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