Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Assassins as a Heroic Archetype?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="JoeGKushner" data-source="post: 4958610" data-attributes="member: 1129"><p>Depending on your definition, the assassin is not only an archtype for D&D but is one for fantasy fiction as well.</p><p></p><p>Some of those mentioned in this thread and others.</p><p></p><p><a href="http://en.wikipedia.org/wiki/The_Night_Angel_Trilogy" target="_blank">Night Angel Triology</a></p><p></p><p><a href="http://en.wikipedia.org/wiki/Robin_Hobb" target="_blank">Farseer Trilogy</a></p><p></p><p><a href="http://en.wikipedia.org/wiki/Vlad_Taltos" target="_blank">Vlad Taltos series</a></p><p></p><p><a href="http://en.wikipedia.org/wiki/Paul_S._Kemp" target="_blank">Paul S. Kemp</a> did the Everis Cale and Twilight War series. While I would disagree that Cale himself is in the true assassin archtype, his ally, Riven, seems to fit the mold better.</p><p>eidt: As I noted in my <a href="http://modernappendixn.blogspot.com/2009/06/twilight-falling.html" target="_blank">blog</a>, over here, you can get the first book in PDF free from the Wizard's site. </p><p></p><p><a href="http://www.wizards.com/dnd/files/TwilightFalling.pdf" target="_blank">http://www.wizards.com/dnd/files/TwilightFalling.pdf</a></p><p></p><p>As others have mentioned, the old Duelist, in this case from Dragon for 1st ed back in the day, also acted as an up front assassin and Warhammer also has a career for this where the character's goal is to stir up trouble and finish off the opposing target.</p><p></p><p>Depending on the feel, assassin's in D&D have long been associated with poison and stealth. The one hit kill isn't just an assassin trip though as recon and other teams based on stealth all need to be able to kill quickly and quitely.</p><p></p><p>4e doesn't necessarily handle things that way though. There is no % change to auto-kill an enemy. Poison can be a bit more fierce than it was mind you but then comes the 'evil' association. Stabbing someone in the neck with a greatsword? No problem. Poisoning them? You bad man you.</p><p></p><p>If D&D were another type of game, the assassin class might not be as viable as it is. The game can call for as much or as little stealth as the GM wishes to put into it. Whole parties can be formed of assassins and thieves with abilities that compliment each other.</p><p></p><p>At the end of the day, the important thing is how well does the character not only interact with the party as filling a role, but how well the character fits into the party on a role playing basis. This is just as true of 'good' characters however. Many is the time I've seen players who would try to convert others to the ways of their god when playing a LG paladin or cleric and threaten to refuse them healing in the midsts of battle. Those types of characters were immediately told afterward that they were not welcome in the group and the player wound up having to make another character as I wasn't going to GM four people here and the other player on the side.</p></blockquote><p></p>
[QUOTE="JoeGKushner, post: 4958610, member: 1129"] Depending on your definition, the assassin is not only an archtype for D&D but is one for fantasy fiction as well. Some of those mentioned in this thread and others. [URL="http://en.wikipedia.org/wiki/The_Night_Angel_Trilogy"]Night Angel Triology[/URL] [URL="http://en.wikipedia.org/wiki/Robin_Hobb"]Farseer Trilogy[/URL] [URL="http://en.wikipedia.org/wiki/Vlad_Taltos"]Vlad Taltos series[/URL] [URL="http://en.wikipedia.org/wiki/Paul_S._Kemp"]Paul S. Kemp[/URL] did the Everis Cale and Twilight War series. While I would disagree that Cale himself is in the true assassin archtype, his ally, Riven, seems to fit the mold better. eidt: As I noted in my [URL="http://modernappendixn.blogspot.com/2009/06/twilight-falling.html"]blog[/URL], over here, you can get the first book in PDF free from the Wizard's site. [url]http://www.wizards.com/dnd/files/TwilightFalling.pdf[/url] As others have mentioned, the old Duelist, in this case from Dragon for 1st ed back in the day, also acted as an up front assassin and Warhammer also has a career for this where the character's goal is to stir up trouble and finish off the opposing target. Depending on the feel, assassin's in D&D have long been associated with poison and stealth. The one hit kill isn't just an assassin trip though as recon and other teams based on stealth all need to be able to kill quickly and quitely. 4e doesn't necessarily handle things that way though. There is no % change to auto-kill an enemy. Poison can be a bit more fierce than it was mind you but then comes the 'evil' association. Stabbing someone in the neck with a greatsword? No problem. Poisoning them? You bad man you. If D&D were another type of game, the assassin class might not be as viable as it is. The game can call for as much or as little stealth as the GM wishes to put into it. Whole parties can be formed of assassins and thieves with abilities that compliment each other. At the end of the day, the important thing is how well does the character not only interact with the party as filling a role, but how well the character fits into the party on a role playing basis. This is just as true of 'good' characters however. Many is the time I've seen players who would try to convert others to the ways of their god when playing a LG paladin or cleric and threaten to refuse them healing in the midsts of battle. Those types of characters were immediately told afterward that they were not welcome in the group and the player wound up having to make another character as I wasn't going to GM four people here and the other player on the side. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Assassins as a Heroic Archetype?
Top