Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Assassins Evil?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="knightofround" data-source="post: 5237190" data-attributes="member: 27884"><p>One of the most interesting PCs I've seen in my games was a Good Assassin. He was far more religious than either of the two clerics in the campaign. This character saw himself as a tool of God to judge and purge the world of evil. The reason he turned into a shadowy killer is that he *highly* regarded innocent life, and never wanted to risk hurting or killing someone innocent. This included his own, which is why he killed from the shadows. He only killed those who propagated evil, not those who merely served evil, or those who were seduced by it in order to gain power. (Unless his own life, or one of his comrades was in immediate danger, anyway) He had a strong belief that those kinds of people had inherently good souls, and they could be saved if he performed his task well.</p><p></p><p>Later on in the campaign, the character became even more self-preserving, as his interactions with others led him to believe that the world was becoming more evil by the day. The character greatly feared that if they were to die, then there would be no one else who could take up his task without being corrupted by the darkness that comes with it.</p><p></p><p>It was a most amazing character, especially how the player handled playing such a loner character so well within D&D's party framework, without becoming a silent outcast. It was a fascinating mixture of "Light" from the anime Death Note, and the "MacManus brothers" from the film Boondock Saints.</p></blockquote><p></p>
[QUOTE="knightofround, post: 5237190, member: 27884"] One of the most interesting PCs I've seen in my games was a Good Assassin. He was far more religious than either of the two clerics in the campaign. This character saw himself as a tool of God to judge and purge the world of evil. The reason he turned into a shadowy killer is that he *highly* regarded innocent life, and never wanted to risk hurting or killing someone innocent. This included his own, which is why he killed from the shadows. He only killed those who propagated evil, not those who merely served evil, or those who were seduced by it in order to gain power. (Unless his own life, or one of his comrades was in immediate danger, anyway) He had a strong belief that those kinds of people had inherently good souls, and they could be saved if he performed his task well. Later on in the campaign, the character became even more self-preserving, as his interactions with others led him to believe that the world was becoming more evil by the day. The character greatly feared that if they were to die, then there would be no one else who could take up his task without being corrupted by the darkness that comes with it. It was a most amazing character, especially how the player handled playing such a loner character so well within D&D's party framework, without becoming a silent outcast. It was a fascinating mixture of "Light" from the anime Death Note, and the "MacManus brothers" from the film Boondock Saints. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Assassins Evil?
Top