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Assault on Pandemonium - Looking for Epic Spell
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<blockquote data-quote="ruleslawyer" data-source="post: 2099377" data-attributes="member: 1757"><p>How long do you have?</p><p></p><p>You can create a portal, using the Craft Portal feat (FRCS), instead of using an epic spell. Now, technically, "any number of creatures can pass through the portal each round," but I'd say that's stretching things a bit. You can build a portal with a radius of 20 feet for a mere 100,000 gp. That makes it 40 feet wide at the widest point, easily wide enough to accomodate 16 men moving in close formation. The portal stays open as long as you like, and is one way by default, so no worries about bad things flowing back to the Prime through it. So, you can transport a force of 16,000 men in 1 hour 40 minutes, which is pretty good. If you have real money for this, you can build a 100' radius portal (80 men per round, or your attack force in 20 minutes!) for 500,000 gold. Now, this takes WAY too long by normal standards, but there are ways of cutting down on the time, including the Efficient Item Creation feat. That requires 100 days lead time, which is not bad. Moreover, you only have to have visited the destination once; no time there is required during portal creation. The problem is that you need two feats, one epic, to do this. Do you know an epic-level portal crafter, by any chance? Perhaps you have Halaster Blackcloak's number... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Otherwise, you're SOL using existing epic seeds. A possibility would be to use the mythal seed (see <em>Lost Empires of Faerun</em>), and create a mythal with just one power: A vanguard spell that works as a superior version of the <em>plane shift</em> spell, transporting the target creature to an exact destination on the desired plane. Assuming that such a spell is 8th level, the component cost is 8 x 15 x 25, or 3000. Divide by 1000, add to the mythal seed, and you get a DC of 28, which is darn easy. You need to allow the mythal to encompass an area large enough to include your army: 16,000 soldiers probably occupy a space of about 300,000 square feet, for a total radius of about 350 feet (generously). Assume +12 to the DC, for a total of 40. You can even make the mythal corruptible (you need it only once, hardly for 100 years), allowing you to multiply the DC by 3/4, for a total Spellcraft DC of 30. There's your mass planar travel spell, for super-cheap! Now, I wouldn't approve it, but your DM might!</p></blockquote><p></p>
[QUOTE="ruleslawyer, post: 2099377, member: 1757"] How long do you have? You can create a portal, using the Craft Portal feat (FRCS), instead of using an epic spell. Now, technically, "any number of creatures can pass through the portal each round," but I'd say that's stretching things a bit. You can build a portal with a radius of 20 feet for a mere 100,000 gp. That makes it 40 feet wide at the widest point, easily wide enough to accomodate 16 men moving in close formation. The portal stays open as long as you like, and is one way by default, so no worries about bad things flowing back to the Prime through it. So, you can transport a force of 16,000 men in 1 hour 40 minutes, which is pretty good. If you have real money for this, you can build a 100' radius portal (80 men per round, or your attack force in 20 minutes!) for 500,000 gold. Now, this takes WAY too long by normal standards, but there are ways of cutting down on the time, including the Efficient Item Creation feat. That requires 100 days lead time, which is not bad. Moreover, you only have to have visited the destination once; no time there is required during portal creation. The problem is that you need two feats, one epic, to do this. Do you know an epic-level portal crafter, by any chance? Perhaps you have Halaster Blackcloak's number... ;) Otherwise, you're SOL using existing epic seeds. A possibility would be to use the mythal seed (see [i]Lost Empires of Faerun[/i]), and create a mythal with just one power: A vanguard spell that works as a superior version of the [i]plane shift[/i] spell, transporting the target creature to an exact destination on the desired plane. Assuming that such a spell is 8th level, the component cost is 8 x 15 x 25, or 3000. Divide by 1000, add to the mythal seed, and you get a DC of 28, which is darn easy. You need to allow the mythal to encompass an area large enough to include your army: 16,000 soldiers probably occupy a space of about 300,000 square feet, for a total radius of about 350 feet (generously). Assume +12 to the DC, for a total of 40. You can even make the mythal corruptible (you need it only once, hardly for 100 years), allowing you to multiply the DC by 3/4, for a total Spellcraft DC of 30. There's your mass planar travel spell, for super-cheap! Now, I wouldn't approve it, but your DM might! [/QUOTE]
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