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General Tabletop Discussion
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Assaying Immersive Rest Rules
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<blockquote data-quote="Stalker0" data-source="post: 8319609" data-attributes="member: 5889"><p>Depending on how rigid you want Trance to be (aka how you fall on the "semi-conscious" spectrum).</p><p></p><p>Version 1: (more natural language)</p><p><strong>Sleep Alternatives</strong></p><p>Creatures that do not require sleep can perform 4 hours of light activity and gain 8 hours of sleep. Creatures with the Trance ability remain conscious, but must perform no activity.</p><p></p><p>Version 2 (more exact mechanics)</p><p>Creatures that do not require sleep can perform 4 hours of light activity and gain 8 hours of sleep. Creatures with the Trance ability are instead stunned for 4 hours or until they end the trance.</p><p></p><p></p><p>Stunned gives you teh majority of unconscious penalties but not all of them, so its a reasonable interpretation for "semi-conscious" if you want to be more exact and rigid. Or you can leave it more in natural language with the first version.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 8319609, member: 5889"] Depending on how rigid you want Trance to be (aka how you fall on the "semi-conscious" spectrum). Version 1: (more natural language) [B]Sleep Alternatives[/B] Creatures that do not require sleep can perform 4 hours of light activity and gain 8 hours of sleep. Creatures with the Trance ability remain conscious, but must perform no activity. Version 2 (more exact mechanics) Creatures that do not require sleep can perform 4 hours of light activity and gain 8 hours of sleep. Creatures with the Trance ability are instead stunned for 4 hours or until they end the trance. Stunned gives you teh majority of unconscious penalties but not all of them, so its a reasonable interpretation for "semi-conscious" if you want to be more exact and rigid. Or you can leave it more in natural language with the first version. [/QUOTE]
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