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Assaying rules for 5E E6 (Revised)
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<blockquote data-quote="clearstream" data-source="post: 8457950" data-attributes="member: 71699"><p>Snap! I assayed '5E E5' in my design arc! The symmetry of the letters appealed to me, and I noted the capstone just as you describe, so I tried and tested it. I ended up moving to 6th because to my assessment 5th level didn't give characters enough HP to face a wide enough range of challenges. Also, as [USER=58197]@Dausuul[/USER] noted, you miss out on an interesting feature for many sub-classes.</p><p></p><p>When I read the articles and forum post about 3rd edition E6, for me what comes across more than the mechanical solution is the intent of "<em>a game about d20’s first two quartiles, and focuses on continuously delivering exciting heroic fantasy, even in a very long campaign.</em>" That said, differing solutions to the same problem are still different. Unfortunately, in 5th edition there are not the granular feats to make the original solution work.</p></blockquote><p></p>
[QUOTE="clearstream, post: 8457950, member: 71699"] Snap! I assayed '5E E5' in my design arc! The symmetry of the letters appealed to me, and I noted the capstone just as you describe, so I tried and tested it. I ended up moving to 6th because to my assessment 5th level didn't give characters enough HP to face a wide enough range of challenges. Also, as [USER=58197]@Dausuul[/USER] noted, you miss out on an interesting feature for many sub-classes. When I read the articles and forum post about 3rd edition E6, for me what comes across more than the mechanical solution is the intent of "[I]a game about d20’s first two quartiles, and focuses on continuously delivering exciting heroic fantasy, even in a very long campaign.[/I]" That said, differing solutions to the same problem are still different. Unfortunately, in 5th edition there are not the granular feats to make the original solution work. [/QUOTE]
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Assaying rules for 5E E6 (Revised)
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