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<blockquote data-quote="garrowolf" data-source="post: 6704164" data-attributes="member: 31900"><p>I am working on rules for assemblers (or 3d printers or minifacs or whatever you want to call them) for my game. My idea is to have a cost for the assemblers and then which items that type of assembler can produce. Then you don't have to pay for those items. For instance, if you have a basic clothing assembler then you don't have to actually pay for clothes anymore. Materials would be covered under lifestyle. </p><p> This is what I have so far. Tell me what you guys think - or what else I should add. </p><p></p><p> <p style="text-align: center"><span style="font-size: 15px">Assemblers</span></p><p></p><p> This covers various kinds of devices that can create other devices. 3-D Printers are the first type of assembler. Then it moves into nanotech. Assemblers are usually purchased as property, but they can also be incorporated into other objects such as ammo assemblers or autodocs. </p><p> </p><p></p><p> <span style="font-size: 12px">Assembler Grades</span></p><p> The grade of the assembler determines the complexity of the object that it can output. The scale of the assembler determines the objects that can be printed in one action but it is always possible to print parts and assemble larger objects yourself.</p><p> </p><p></p><p> </p><p></p><p> <strong>I) Basic</strong> – These are mostly single type objects. </p><p> </p><p></p><p> Basic Plastics – The objects are made of various types of plastic. Covers basic objects such as plates, cups, toys, chairs, tables, etc. </p><p> </p><p></p><p> Basic Industrial – The objects are made of various types of metal. This assembler includes a CNC machine and welding capability. Covers parts for cars, ships, spacecraft, melee weapons, and slug throwers. </p><p> </p><p></p><p> Basic Food – This will print and cook food. </p><p> </p><p></p><p> Basic Chemical – This can create various types of chemicals including drugs. </p><p> </p><p></p><p> Basic Construction – This is more of a robotic frame that can print buildings using local materials. </p><p> </p><p></p><p> Basic Medical – This allows you to print prosthetics, bone replacements, etc. It uses more bio-friendly materials and is more sterile. </p><p> </p><p></p><p> Basic Clothing – This will print basic clothing for you. </p><p> </p><p></p><p> </p><p></p><p> <strong>II) Complex</strong> – These are objects of mixed complexity with embedded objects. It contains waldoes that manipulate the objects in various ways. It can cut materials and attach them together. </p><p> </p><p></p><p> Complex Plastics – This includes computers using printed conductive ink and added chips. Basic chips can also be printed in one of these.</p><p> </p><p></p><p> Complex Industrial – This includes ammo and missiles. Basic robotics </p><p> </p><p></p><p> Complex Clothing – This will print more complex clothing. </p><p> </p><p></p><p> Complex Food – This will actually cook various parts of the meal separately and put them together. </p><p> </p><p></p><p> Complex Chemical – This will create more complex chemicals and drugs. </p><p> </p><p></p><p> Complex Construction – This will create a more complex object such as a vehicle, ship, or certain parts of a building. </p><p> </p><p></p><p> Complex Medical – This includes an autodoc. </p><p> </p><p></p><p> </p><p></p><p> </p><p></p><p> <strong>III) Smart</strong> – You can print objects with built in computers such as smart fabric. Includes disassembler. </p><p> <span style="font-family: 'Verdana'"><span style="font-size: 9px"><strong> Basic</strong></span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"><strong> Nanotech</strong></span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"> – Only work</span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">s</span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"> inside of a assembler. Mostly industrial uses. Replaces 3d printing. </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">They don't have internal programming. They have basic communications and tools. They receive instructions from within a field. If they leave that field they shut down. </span></span> </p><p> </p><p></p><p> More advanced computers here</p><p> Cyberware here</p><p> Advanced robotics</p><p> </p><p></p><p> </p><p></p><p> <strong>IV) </strong><strong>Nanite I –</strong> You can print anything at the microscopic level. Includes disassembler. </p><p> <span style="font-family: 'Verdana'"><span style="font-size: 9px"> </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"><strong>Moderate Nanotech </strong></span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">– </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">Requires a controller computer. </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"> However you can have self repairing vehicles, starships, and houses. Integrated into everything. People wear a watch that controls the nanites inside them. </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">This augments</span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"> cyberware </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">and</span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px"> bioware. Limited use within a meter of controller. </span></span><span style="font-family: 'Verdana'"><span style="font-size: 9px">Nanite mining becomes common, nanite foam is used a lot. </span></span> </p><p> </p><p></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 9px">Bioware here</span></span></p><p> <span style="font-family: 'Verdana'"><span style="font-size: 9px">Reconstructive DNA based autodoc</span></span></p><p> Can create nanites</p><p> </p><p></p><p> </p><p></p><p> </p><p></p><p> <strong>V) Nanite II</strong> – You can print something at the molecular level. Includes disassembler. </p><p> <span style="font-family: 'Verdana'"><span style="font-size: 9px"><strong> Advanced Nanotech </strong>- Technology merged into everything. Objects will be smart. Certain specialized equipment is highly reconfigurable. Objects are made from configurable electromagnetic blocks. Little in the way of individual objects. People have objects that morph into other objects. Everything is alive and intelligent. Swarms are used all over as everyday objects. People will often carry a swarm on them. They can function as a defensive or offensive system. They can create tools or whatever you want. They are mentally controlled by one person usually. </span></span> </p><p> <span style="font-family: 'Verdana'"><span style="font-size: 9px"> Power armor is more advanced with more adaptability. It can function as a nanotech swarm in gauntlets and belts. It will deploy along the body very quickly. </span></span> </p><p> </p><p></p><p> A single printer can create most anything, not divided into different types.</p></blockquote><p></p>
[QUOTE="garrowolf, post: 6704164, member: 31900"] I am working on rules for assemblers (or 3d printers or minifacs or whatever you want to call them) for my game. My idea is to have a cost for the assemblers and then which items that type of assembler can produce. Then you don't have to pay for those items. For instance, if you have a basic clothing assembler then you don't have to actually pay for clothes anymore. Materials would be covered under lifestyle. This is what I have so far. Tell me what you guys think - or what else I should add. [CENTER][SIZE=4]Assemblers[/SIZE][/CENTER] This covers various kinds of devices that can create other devices. 3-D Printers are the first type of assembler. Then it moves into nanotech. Assemblers are usually purchased as property, but they can also be incorporated into other objects such as ammo assemblers or autodocs. [SIZE=3]Assembler Grades[/SIZE] The grade of the assembler determines the complexity of the object that it can output. The scale of the assembler determines the objects that can be printed in one action but it is always possible to print parts and assemble larger objects yourself. [B]I) Basic[/B] – These are mostly single type objects. Basic Plastics – The objects are made of various types of plastic. Covers basic objects such as plates, cups, toys, chairs, tables, etc. Basic Industrial – The objects are made of various types of metal. This assembler includes a CNC machine and welding capability. Covers parts for cars, ships, spacecraft, melee weapons, and slug throwers. Basic Food – This will print and cook food. Basic Chemical – This can create various types of chemicals including drugs. Basic Construction – This is more of a robotic frame that can print buildings using local materials. Basic Medical – This allows you to print prosthetics, bone replacements, etc. It uses more bio-friendly materials and is more sterile. Basic Clothing – This will print basic clothing for you. [B]II) Complex[/B] – These are objects of mixed complexity with embedded objects. It contains waldoes that manipulate the objects in various ways. It can cut materials and attach them together. Complex Plastics – This includes computers using printed conductive ink and added chips. Basic chips can also be printed in one of these. Complex Industrial – This includes ammo and missiles. Basic robotics Complex Clothing – This will print more complex clothing. Complex Food – This will actually cook various parts of the meal separately and put them together. Complex Chemical – This will create more complex chemicals and drugs. Complex Construction – This will create a more complex object such as a vehicle, ship, or certain parts of a building. Complex Medical – This includes an autodoc. [B]III) Smart[/B] – You can print objects with built in computers such as smart fabric. Includes disassembler. [FONT=Verdana][SIZE=1][B] Basic[/B][/SIZE][/FONT][FONT=Verdana][SIZE=1][B] Nanotech[/B][/SIZE][/FONT][FONT=Verdana][SIZE=1] – Only work[/SIZE][/FONT][FONT=Verdana][SIZE=1]s[/SIZE][/FONT][FONT=Verdana][SIZE=1] inside of a assembler. Mostly industrial uses. Replaces 3d printing. [/SIZE][/FONT][FONT=Verdana][SIZE=1]They don't have internal programming. They have basic communications and tools. They receive instructions from within a field. If they leave that field they shut down. [/SIZE][/FONT] More advanced computers here Cyberware here Advanced robotics [B]IV) [/B][B]Nanite I –[/B] You can print anything at the microscopic level. Includes disassembler. [FONT=Verdana][SIZE=1] [/SIZE][/FONT][FONT=Verdana][SIZE=1][B]Moderate Nanotech [/B][/SIZE][/FONT][FONT=Verdana][SIZE=1]– [/SIZE][/FONT][FONT=Verdana][SIZE=1]Requires a controller computer. [/SIZE][/FONT][FONT=Verdana][SIZE=1] However you can have self repairing vehicles, starships, and houses. Integrated into everything. People wear a watch that controls the nanites inside them. [/SIZE][/FONT][FONT=Verdana][SIZE=1]This augments[/SIZE][/FONT][FONT=Verdana][SIZE=1] cyberware [/SIZE][/FONT][FONT=Verdana][SIZE=1]and[/SIZE][/FONT][FONT=Verdana][SIZE=1] bioware. Limited use within a meter of controller. [/SIZE][/FONT][FONT=Verdana][SIZE=1]Nanite mining becomes common, nanite foam is used a lot. [/SIZE][/FONT] [FONT=Verdana][SIZE=1]Bioware here[/SIZE][/FONT] [FONT=Verdana][SIZE=1]Reconstructive DNA based autodoc[/SIZE][/FONT] Can create nanites [B]V) Nanite II[/B] – You can print something at the molecular level. Includes disassembler. [FONT=Verdana][SIZE=1][B] Advanced Nanotech [/B]- Technology merged into everything. Objects will be smart. Certain specialized equipment is highly reconfigurable. Objects are made from configurable electromagnetic blocks. Little in the way of individual objects. People have objects that morph into other objects. Everything is alive and intelligent. Swarms are used all over as everyday objects. People will often carry a swarm on them. They can function as a defensive or offensive system. They can create tools or whatever you want. They are mentally controlled by one person usually. [/SIZE][/FONT] [FONT=Verdana][SIZE=1] Power armor is more advanced with more adaptability. It can function as a nanotech swarm in gauntlets and belts. It will deploy along the body very quickly. [/SIZE][/FONT] A single printer can create most anything, not divided into different types. [/QUOTE]
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