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<blockquote data-quote="OnlineDM" data-source="post: 5841116" data-attributes="member: 90804"><p>The problem here is that you have wildly divergent power levels in the party. It's fine to have a party that's optimized to the teeth. It's also fine to have a party where no one has anything higher than a 15 in any stat and there are no combat-related feats taken. The problem comes when you have some characters at a much higher power level than others. I wrote about this topic <a href="http://onlinedungeonmaster.com/2010/08/23/balanced-power-parties-are-ideal/" target="_blank">here</a>.</p><p></p><p>So, you have a problem. It's especially clear when you have two PCs with the same role and wildly differing power levels - your ranger and your warlock/rogue hybrid. The problem will be that the ranger will always far outshine the hybrid, even though they're trying to do the same thing. If the hybrid player doesn't care, then I guess you're okay. But it sounds like it's a problem for the party.</p><p></p><p>I think you need to handle this between sessions, talking to the hybrid character's player about what he/she wants from the character. Is it a hybrid because of some cool flavorful character concept? Was the player thinking that it would be powerful and flexible in combat? Try to understand what the player was going for, and then offer to help the player rebuild the character in a way that will be more in line with the rest of the table.</p><p></p><p>As for the battlemind, if the player doesn't mark then the character is going to be very weak. My wife played a battlemind in one campaign, and it felt like a pretty weak character class - and she was at least using the mark! I like the suggestion from [MENTION=43019]keterys[/MENTION] of treating the battlemind's mark like a defender aura that's always on instead of a single-target mark that has to intentionally be activated.</p></blockquote><p></p>
[QUOTE="OnlineDM, post: 5841116, member: 90804"] The problem here is that you have wildly divergent power levels in the party. It's fine to have a party that's optimized to the teeth. It's also fine to have a party where no one has anything higher than a 15 in any stat and there are no combat-related feats taken. The problem comes when you have some characters at a much higher power level than others. I wrote about this topic [URL="http://onlinedungeonmaster.com/2010/08/23/balanced-power-parties-are-ideal/"]here[/URL]. So, you have a problem. It's especially clear when you have two PCs with the same role and wildly differing power levels - your ranger and your warlock/rogue hybrid. The problem will be that the ranger will always far outshine the hybrid, even though they're trying to do the same thing. If the hybrid player doesn't care, then I guess you're okay. But it sounds like it's a problem for the party. I think you need to handle this between sessions, talking to the hybrid character's player about what he/she wants from the character. Is it a hybrid because of some cool flavorful character concept? Was the player thinking that it would be powerful and flexible in combat? Try to understand what the player was going for, and then offer to help the player rebuild the character in a way that will be more in line with the rest of the table. As for the battlemind, if the player doesn't mark then the character is going to be very weak. My wife played a battlemind in one campaign, and it felt like a pretty weak character class - and she was at least using the mark! I like the suggestion from [MENTION=43019]keterys[/MENTION] of treating the battlemind's mark like a defender aura that's always on instead of a single-target mark that has to intentionally be activated. [/QUOTE]
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