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Assess this chap's position (3.0 and older versions)
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<blockquote data-quote="Samnell" data-source="post: 2740859" data-attributes="member: 130"><p>This is a stray point, but hey I remember something from 2000! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Tweet had an article in Dragon right around the time of the 3e launch (the issue for that month, I think) where he explicitly stated that the only reason to use a d% instead of a flat d20 roll is as a play aid. Since the core mechanic of d20 is roll d20+mods vs. DC the use of the percentile die was a firewall to remind anybody rolling that there were no mods here, while there were elsewhere. This would in theory cut down on players asking the DM what they had to add or subtract from the roll (since such mods wouldn't be on the sheet, what with not existing) and so forth.</p></blockquote><p></p>
[QUOTE="Samnell, post: 2740859, member: 130"] This is a stray point, but hey I remember something from 2000! :) Tweet had an article in Dragon right around the time of the 3e launch (the issue for that month, I think) where he explicitly stated that the only reason to use a d% instead of a flat d20 roll is as a play aid. Since the core mechanic of d20 is roll d20+mods vs. DC the use of the percentile die was a firewall to remind anybody rolling that there were no mods here, while there were elsewhere. This would in theory cut down on players asking the DM what they had to add or subtract from the roll (since such mods wouldn't be on the sheet, what with not existing) and so forth. [/QUOTE]
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