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Character Builds & Optimization
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<blockquote data-quote="Gaiden" data-source="post: 1230410" data-attributes="member: 103"><p>I have been thinking about this since my last post (getting little work done as a result <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />). In 3.X you really don't have many viable options - of course, IDHMBWM. Really, it seems what you are looking for is a 2E Ninja.</p><p></p><p>Misdirection is a tough one. Inside of combat, you have such things as bluff for feinting and hiding, and several feats that can deny your opponent their dex bonus or cause them to be flat-footed. There are even some that are tailored to monks, or multiclass monks. However, the more general misdirection abilities, are almost all spell like or psionic. There are a host of illusion spells that could be useful. I always like the flare of using mirror image to create a circle of images like Aoshi (Ruroni Kenshin) or Shijima (Ninja Scroll) does and in fact have a house rule for using the spell in this fashion. Of course, mixing a sorcerer or wizard with monk is less than optimal for the reasons you pointed out.</p><p></p><p>It seems that a cleric and/or druid may be able to serve your needs if you think a bit outside the box. For example, clerics can stone shape (as can druids if I remember correctly). That can be an incredible method of misdirection. Aferall, if just used for an "illusion" casting the spell with the dimensions including a 1/4" thickness on one side would mean that you could cover a very large area. Think of shaping a bit of stone into the shell of a boulder or expanding the edge of a ledge to hide under. </p><p></p><p>Here are a few other spells you might want:</p><p></p><p>Obscuring Mist</p><p>Darkness</p><p>Gaseous Form</p><p>Meld into Stone</p><p>Silence</p><p>Trickery Domain</p><p></p><p>For crowd control, you can flurry which is nice and here are a few low level spells: Calm Emotions, Enthrall</p><p></p><p>I personally, would favor the druid though, just a short glance at the spell list hit me with the following </p><p></p><p>Entangle</p><p>Pass w/o Trace</p><p>Hide from Animals</p><p>Obscuring Mist</p><p>Tree Shape</p><p></p><p>Moreover, a druid has great synergy with the monk because he can cast magic fang on himself.</p><p></p><p>Personally, I would go with Monk 12, Druid 8. You maximize your BAB this way and get decent saves while capitalzing on the overlap of prime ability scores. You will have up to 4th level spells to intermix with your monk abilities. Pump up your Hide and MS for subtlety when you need it.</p><p></p><p>I will think more on viable Monk, illusionist builds. Off the top of my head, you could obviously build a monk/psion. They have great synergy. Again, though, for monk/arcanist, the build is going to be more difficult.</p></blockquote><p></p>
[QUOTE="Gaiden, post: 1230410, member: 103"] I have been thinking about this since my last post (getting little work done as a result :)). In 3.X you really don't have many viable options - of course, IDHMBWM. Really, it seems what you are looking for is a 2E Ninja. Misdirection is a tough one. Inside of combat, you have such things as bluff for feinting and hiding, and several feats that can deny your opponent their dex bonus or cause them to be flat-footed. There are even some that are tailored to monks, or multiclass monks. However, the more general misdirection abilities, are almost all spell like or psionic. There are a host of illusion spells that could be useful. I always like the flare of using mirror image to create a circle of images like Aoshi (Ruroni Kenshin) or Shijima (Ninja Scroll) does and in fact have a house rule for using the spell in this fashion. Of course, mixing a sorcerer or wizard with monk is less than optimal for the reasons you pointed out. It seems that a cleric and/or druid may be able to serve your needs if you think a bit outside the box. For example, clerics can stone shape (as can druids if I remember correctly). That can be an incredible method of misdirection. Aferall, if just used for an "illusion" casting the spell with the dimensions including a 1/4" thickness on one side would mean that you could cover a very large area. Think of shaping a bit of stone into the shell of a boulder or expanding the edge of a ledge to hide under. Here are a few other spells you might want: Obscuring Mist Darkness Gaseous Form Meld into Stone Silence Trickery Domain For crowd control, you can flurry which is nice and here are a few low level spells: Calm Emotions, Enthrall I personally, would favor the druid though, just a short glance at the spell list hit me with the following Entangle Pass w/o Trace Hide from Animals Obscuring Mist Tree Shape Moreover, a druid has great synergy with the monk because he can cast magic fang on himself. Personally, I would go with Monk 12, Druid 8. You maximize your BAB this way and get decent saves while capitalzing on the overlap of prime ability scores. You will have up to 4th level spells to intermix with your monk abilities. Pump up your Hide and MS for subtlety when you need it. I will think more on viable Monk, illusionist builds. Off the top of my head, you could obviously build a monk/psion. They have great synergy. Again, though, for monk/arcanist, the build is going to be more difficult. [/QUOTE]
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