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<blockquote data-quote="FANGO" data-source="post: 70330" data-attributes="member: 2368"><p>I'd definitely keep something good in con, since you don't get extra hp from wildshaping. Maybe try gnome...if you use the 3e stat mods for that race (grr...-2str, +2 con? that is SO WRONG!!!) the con will be a good bonus for hp, the str and small size won't matter much because you'll be shaping a lot, and you'd get the other gnome abilities. This would fit well with your trickster angle, too. You could also try dwarf, maybe, since that bonus to con is nice and you may not need charisma for much, and dwarves get a bunch of neat racial abilities. Halfling would also be a great choice, and I love halflings, but just offering up options. Also, don't put a whole lot in dex or str because of the whole stats changing when you shift thing...might as well not waste stats there when you won't ever make use of them.</p></blockquote><p></p>
[QUOTE="FANGO, post: 70330, member: 2368"] I'd definitely keep something good in con, since you don't get extra hp from wildshaping. Maybe try gnome...if you use the 3e stat mods for that race (grr...-2str, +2 con? that is SO WRONG!!!) the con will be a good bonus for hp, the str and small size won't matter much because you'll be shaping a lot, and you'd get the other gnome abilities. This would fit well with your trickster angle, too. You could also try dwarf, maybe, since that bonus to con is nice and you may not need charisma for much, and dwarves get a bunch of neat racial abilities. Halfling would also be a great choice, and I love halflings, but just offering up options. Also, don't put a whole lot in dex or str because of the whole stats changing when you shift thing...might as well not waste stats there when you won't ever make use of them. [/QUOTE]
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