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General Tabletop Discussion
*Dungeons & Dragons
Assuming no GWM/SS, are different fighting styles roughly balanced?
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<blockquote data-quote="Greenstone.Walker" data-source="post: 7222438" data-attributes="member: 6788312"><p>I don't think there is a definitive answer because the efficacy of many of those builds depends on the rest of the party. For example, a shield master build synergises extremely well with other melee attackers, especially Rogues, but synergises very badly with ranged attackers. </p><p></p><p>Force multiplier classes are extremely hard to quantify. A single Paladin does much less sustained damage than a single Fighter, but put that Paladin in a party and the entire party is more effective than if they had the Fighter alongside them. A single Cleric is way behind a single Barbarian in damage, but that single cleric can <em>bless </em>three people and heal them when they go down, which the Barbarian cannot.</p><p></p><p>Defence is also hard to quantify. A weapon and shield fighter is doing less damage than a two-handed weapon fighter, but they are harder to hit, so they stay in the fight longer, so they end up doing more damage over the course of the combat. However, "more damage" is going to depend on the attack bonuses and armour classes of their foes.</p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 7222438, member: 6788312"] I don't think there is a definitive answer because the efficacy of many of those builds depends on the rest of the party. For example, a shield master build synergises extremely well with other melee attackers, especially Rogues, but synergises very badly with ranged attackers. Force multiplier classes are extremely hard to quantify. A single Paladin does much less sustained damage than a single Fighter, but put that Paladin in a party and the entire party is more effective than if they had the Fighter alongside them. A single Cleric is way behind a single Barbarian in damage, but that single cleric can [I]bless [/I]three people and heal them when they go down, which the Barbarian cannot. Defence is also hard to quantify. A weapon and shield fighter is doing less damage than a two-handed weapon fighter, but they are harder to hit, so they stay in the fight longer, so they end up doing more damage over the course of the combat. However, "more damage" is going to depend on the attack bonuses and armour classes of their foes. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Assuming no GWM/SS, are different fighting styles roughly balanced?
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