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<blockquote data-quote="pming" data-source="post: 8115561" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>Bad assumption. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p>Different groups have different focuses. In my original, longest standing group (of which I still play with some of them; this is from the mid-80's; two players are from the beginning in '81, but haven't played with them in over 2 decades)...anyway....where was I? Oh yeah, my original group tended towards just picking a race/class that "grabbed their attention" after rolling their stats (3d6, in order; then 4d6, in order; then 4d6, wherever; choice is up to the player to choose which method to use). I've seen Fighters with 4 Strength (Basic D&D), Wizards with 13 Int but 18 Str and 17 Con (Basic D&D), Thief with 12 Dexterity (1e), and Clerics with 11 Wisdom and 6 Charisma (1e). And many, many in between.</p><p></p><p>For 5e, I honestly don't think Stats make a HUGE difference. Oh, for the record, we don't use Multiclassing, Feats or any of the Optional books (except on a case-by-case basis); meaning that a Fighter with a 12 Str and one with an 18 doesn't make that much of a difference...the ability to "min/max" is mitigated more than enough. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>The core game assumes NO Feats, Multiclassing, etc. Most 5e DM's I talk to and read about make a HUGE mistake in allowing "everything under the sun" in terms of "optional books and whatnot" (Sage Advice, additional races/classes from adventures, Feats, Multiclassing, etc)...and then don't do anything to 'fix' all the things that just broke; typically monster/NPC opponents and skill DC's. So you get "this is OP" or "that is OP"...yeah...because the DM didn't add +100 to the other side of the equation, so now the PC's are all at Base Line +100 and the monsters are still at Base Line. <img class="smilie smilie--emoji" loading="lazy" alt="😩" title="Weary face :weary:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f629.png" data-shortname=":weary:" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 8115561, member: 45197"] Hiya! Bad assumption. :) Different groups have different focuses. In my original, longest standing group (of which I still play with some of them; this is from the mid-80's; two players are from the beginning in '81, but haven't played with them in over 2 decades)...anyway....where was I? Oh yeah, my original group tended towards just picking a race/class that "grabbed their attention" after rolling their stats (3d6, in order; then 4d6, in order; then 4d6, wherever; choice is up to the player to choose which method to use). I've seen Fighters with 4 Strength (Basic D&D), Wizards with 13 Int but 18 Str and 17 Con (Basic D&D), Thief with 12 Dexterity (1e), and Clerics with 11 Wisdom and 6 Charisma (1e). And many, many in between. For 5e, I honestly don't think Stats make a HUGE difference. Oh, for the record, we don't use Multiclassing, Feats or any of the Optional books (except on a case-by-case basis); meaning that a Fighter with a 12 Str and one with an 18 doesn't make that much of a difference...the ability to "min/max" is mitigated more than enough. :) The core game assumes NO Feats, Multiclassing, etc. Most 5e DM's I talk to and read about make a HUGE mistake in allowing "everything under the sun" in terms of "optional books and whatnot" (Sage Advice, additional races/classes from adventures, Feats, Multiclassing, etc)...and then don't do anything to 'fix' all the things that just broke; typically monster/NPC opponents and skill DC's. So you get "this is OP" or "that is OP"...yeah...because the DM didn't add +100 to the other side of the equation, so now the PC's are all at Base Line +100 and the monsters are still at Base Line. 😩 ^_^ Paul L. Ming [/QUOTE]
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