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Assumptions about character creation
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<blockquote data-quote="Charlaquin" data-source="post: 8116827" data-attributes="member: 6779196"><p>If you use treasure hordes as-written or parcel out magic items according to the guidelines in Xanathar’s Guide, PCs will keep pace with the expected average 65% chance to hit creatures of appropriate CR (assuming they start with a +3 in their prime stat and increase at 4th and 8th). If you hand out more or fewer magic items than this expectation, PCs might get as high as an 80% chance to hit or as low as a 50% chance to hit on average (again, assuming opponents of appropriate CR for their level.) In other words, no, PCs don’t need magic items to remain effective, but they’ll have a bit harder time of things if they don’t get at least a few. By the same token, if they get tons of magic items they’ll have an easier time, but they will never get to the point that nothing threatens them. The game expects the DM to use their own best judgment and adjust challenges to match the PCs’ capabilities.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8116827, member: 6779196"] If you use treasure hordes as-written or parcel out magic items according to the guidelines in Xanathar’s Guide, PCs will keep pace with the expected average 65% chance to hit creatures of appropriate CR (assuming they start with a +3 in their prime stat and increase at 4th and 8th). If you hand out more or fewer magic items than this expectation, PCs might get as high as an 80% chance to hit or as low as a 50% chance to hit on average (again, assuming opponents of appropriate CR for their level.) In other words, no, PCs don’t need magic items to remain effective, but they’ll have a bit harder time of things if they don’t get at least a few. By the same token, if they get tons of magic items they’ll have an easier time, but they will never get to the point that nothing threatens them. The game expects the DM to use their own best judgment and adjust challenges to match the PCs’ capabilities. [/QUOTE]
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Assumptions about character creation
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