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Astral Deva character concerns
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<blockquote data-quote="Kershek" data-source="post: 1130418" data-attributes="member: 2900"><p>We are starting a new campaign soon with 5th level characters. I flipped through Savage Species to look for something interesting since none of us have tried a monstrous character yet. The astral deva looks really cool, but I'm afraid it will be unbalanced, especially when you see all the stat increases and spell like abilities. Even with the downsides (less hit dice, poor saves, etc.) it still looks very powerful.</p><p></p><p>The last thing I want to do is cause enmity with the other players because I have a "special" character that gets a lot of spotlight time and overshadows others abilities. I could see this happening: fellow melee-heavy paladin hacks at an opponent and misses, while fellow wizard tries dispelling an effect and fails his caster level check. Astral deva attacks and hits with big damage, then next round successfully dispels the effect. That sure will make the other party members feel useless.</p><p></p><p>I can see how things slow down as the higher levels are reached, where spell-like abilities fade in usefulness because the hit dice don't keep up and that's what the caster level uses. However, for many levels in between he appears to be quite powerful and, since we have a large 6-person party which will probably advance slowly, that could last us a long time.</p><p></p><p>Before you ask, yes, I'm asking for opinions on this with my fellow gamers, but I thought I'd ask here if others have experience with an astral deva in play.</p><p></p><p>Comments?</p></blockquote><p></p>
[QUOTE="Kershek, post: 1130418, member: 2900"] We are starting a new campaign soon with 5th level characters. I flipped through Savage Species to look for something interesting since none of us have tried a monstrous character yet. The astral deva looks really cool, but I'm afraid it will be unbalanced, especially when you see all the stat increases and spell like abilities. Even with the downsides (less hit dice, poor saves, etc.) it still looks very powerful. The last thing I want to do is cause enmity with the other players because I have a "special" character that gets a lot of spotlight time and overshadows others abilities. I could see this happening: fellow melee-heavy paladin hacks at an opponent and misses, while fellow wizard tries dispelling an effect and fails his caster level check. Astral deva attacks and hits with big damage, then next round successfully dispels the effect. That sure will make the other party members feel useless. I can see how things slow down as the higher levels are reached, where spell-like abilities fade in usefulness because the hit dice don't keep up and that's what the caster level uses. However, for many levels in between he appears to be quite powerful and, since we have a large 6-person party which will probably advance slowly, that could last us a long time. Before you ask, yes, I'm asking for opinions on this with my fellow gamers, but I thought I'd ask here if others have experience with an astral deva in play. Comments? [/QUOTE]
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