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Astroid hits Greyhawk - The aftermath
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<blockquote data-quote="grodog" data-source="post: 5985826" data-attributes="member: 1613"><p>You could demote all of the gods one or two levels, which could be very interesting:</p><p></p><p>Down 1 level:</p><p></p><p>- Greater --> Lesser (presumably Cyndor as an "intermediate" god would be treated like either a Greater or Lesser, your call)</p><p>- Lesser --> Demi</p><p>- Demi/Hero/Saint --> Quasi</p><p>- Quasi = Quasi (they don't have worshippers yet, so they may suddenly be much more powerful relative to ages-old divine/infernal enemies, and move to take some of them out?)</p><p></p><p>Down 2 levels:</p><p></p><p>- Greater --> Demi (presumably Cyndor as an "intermediate" god would be treated like either a Greater or Lesser, your call)</p><p>- Lesser --> Hero/Quasi</p><p>- Demi/Hero/Saint --> mortal/dead</p><p>- Quasi = Quasi </p><p></p><p>That would make for some interesting fun, especially if not all of the gods get reduced in power (if, for example and riffing off of my earlier post, Kyuss is empowered by the strike, perhaps he rockets up to Lesser God level or somesuch). </p><p></p><p>A word of explanation: Greyhawk has two levels of divinity beyond the standard ones in the D&DG books. In order from greatest to least, they are:</p><p></p><p>- Greater God</p><p>- Intermediate God (there's only 1 god of this type in the official canon, so it's a bit of an anomaly)</p><p>- Lesser God</p><p>- Demigod</p><p>- Hero Deity (these are above the level of Quasi Deities and have worshippers, but are not yet demigods)</p><p>- Saint (essentially the same power level as a Quasi Deity, but with worshippers; usually grants spells via a patron/sponsor rather than through their own ability/powers)</p><p>- Quasi Deity</p><p></p><p>If you use the rules for the maximum level spells that can be grated by the level of deity (only greater gods can grant 7th level spells, demigods can only grant up to 5th level spells, etc.), that may drastically reduce the power of the clerical classes in general in the game, depending on what level you're planning to play at.</p></blockquote><p></p>
[QUOTE="grodog, post: 5985826, member: 1613"] You could demote all of the gods one or two levels, which could be very interesting: Down 1 level: - Greater --> Lesser (presumably Cyndor as an "intermediate" god would be treated like either a Greater or Lesser, your call) - Lesser --> Demi - Demi/Hero/Saint --> Quasi - Quasi = Quasi (they don't have worshippers yet, so they may suddenly be much more powerful relative to ages-old divine/infernal enemies, and move to take some of them out?) Down 2 levels: - Greater --> Demi (presumably Cyndor as an "intermediate" god would be treated like either a Greater or Lesser, your call) - Lesser --> Hero/Quasi - Demi/Hero/Saint --> mortal/dead - Quasi = Quasi That would make for some interesting fun, especially if not all of the gods get reduced in power (if, for example and riffing off of my earlier post, Kyuss is empowered by the strike, perhaps he rockets up to Lesser God level or somesuch). A word of explanation: Greyhawk has two levels of divinity beyond the standard ones in the D&DG books. In order from greatest to least, they are: - Greater God - Intermediate God (there's only 1 god of this type in the official canon, so it's a bit of an anomaly) - Lesser God - Demigod - Hero Deity (these are above the level of Quasi Deities and have worshippers, but are not yet demigods) - Saint (essentially the same power level as a Quasi Deity, but with worshippers; usually grants spells via a patron/sponsor rather than through their own ability/powers) - Quasi Deity If you use the rules for the maximum level spells that can be grated by the level of deity (only greater gods can grant 7th level spells, demigods can only grant up to 5th level spells, etc.), that may drastically reduce the power of the clerical classes in general in the game, depending on what level you're planning to play at. [/QUOTE]
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