Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Story Hour
Aswad Veda [OA]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="peteyfrogboy" data-source="post: 462120" data-attributes="member: 5677"><p>I've decided to try my hand at writing a Story Hour for my new campaign. After my daughter was born I figured I wouldn't have time to run a game again, but I just couldn't stay away. I decided to run an Oriental Adventures campaign to try to rid myself of some of the normal D&D cliches. I hadn't really read the book when I decided to run the game, but I knew enough about it to know that I didn't want to use the Rokugan setting. So not only did I start a new campaign, I started world-building again, which is usually a frustrating dead end exercise.</p><p></p><p>You can decide for yourself whether I was successful:</p><p><a href="http://homepage.mac.com/bypung/aswad/index.html" target="_blank">http://homepage.mac.com/bypung/aswad/index.html</a> </p><p></p><p>The web page isn't complete yet, but there's enough meat to chew on. The setting is a tropical archipelago loosely based on 13th century Indonesia, with two closely related groups of native islanders (Api Mekani and Hantu Capi), an established Hindu-style kingdom (Naga Kerajaan), and a warlike bunch of invaders from the mainland (Merah Ahadiri) with a Japanese type culture. I've tried to capture the flavor of the various peoples without getting too bound up in the specifics of historical accuracy. This is a fantasy game, after all.</p><p></p><p>The cast so far, with three of our four regular players:</p><p>Emiko, a sea spirit folk shamaness of Hantu Capi extraction</p><p>Rafiki, a male vanara monk trained by a Hantu Capi silat guru</p><p>Sagwa, a female dekandiri (nezumi) rogue and chronic gambler.</p><p></p><p>Our fourth regular player didn't make it to this first session, but I have faith that I'll be able to work him in somehow. </p><p></p><p>As for how the story hour will be written, I don't take notes during the game so this is going to be pure recollection on my part. What dialogue I can actually remember will be used, but I reserve the right to make my NPCs sound better prepared than they actually were. They may even have names. In the future, if any of my players who might read this are inclined to start keeping notes there's bonus XP in it for you. At any rate, on to the story!</p></blockquote><p></p>
[QUOTE="peteyfrogboy, post: 462120, member: 5677"] I've decided to try my hand at writing a Story Hour for my new campaign. After my daughter was born I figured I wouldn't have time to run a game again, but I just couldn't stay away. I decided to run an Oriental Adventures campaign to try to rid myself of some of the normal D&D cliches. I hadn't really read the book when I decided to run the game, but I knew enough about it to know that I didn't want to use the Rokugan setting. So not only did I start a new campaign, I started world-building again, which is usually a frustrating dead end exercise. You can decide for yourself whether I was successful: [URL=http://homepage.mac.com/bypung/aswad/index.html]http://homepage.mac.com/bypung/aswad/index.html[/URL] The web page isn't complete yet, but there's enough meat to chew on. The setting is a tropical archipelago loosely based on 13th century Indonesia, with two closely related groups of native islanders (Api Mekani and Hantu Capi), an established Hindu-style kingdom (Naga Kerajaan), and a warlike bunch of invaders from the mainland (Merah Ahadiri) with a Japanese type culture. I've tried to capture the flavor of the various peoples without getting too bound up in the specifics of historical accuracy. This is a fantasy game, after all. The cast so far, with three of our four regular players: Emiko, a sea spirit folk shamaness of Hantu Capi extraction Rafiki, a male vanara monk trained by a Hantu Capi silat guru Sagwa, a female dekandiri (nezumi) rogue and chronic gambler. Our fourth regular player didn't make it to this first session, but I have faith that I'll be able to work him in somehow. As for how the story hour will be written, I don't take notes during the game so this is going to be pure recollection on my part. What dialogue I can actually remember will be used, but I reserve the right to make my NPCs sound better prepared than they actually were. They may even have names. In the future, if any of my players who might read this are inclined to start keeping notes there's bonus XP in it for you. At any rate, on to the story! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Aswad Veda [OA]
Top