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Asylum Chronicles
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<blockquote data-quote="Aeris Winterood" data-source="post: 667690" data-attributes="member: 2195"><p>I have started a new campaign in a home brew world and thought it might be neat to share it with others. I am new at this so please bear with me until I can get this rolling. </p><p></p><p></p><p></p><p>The world of Elûr is an old world. It is the “first” world, where all of the firstborn (elves, humans, dwarves, gnomes and halflings) were created and finally spread out upon the multiverse. The planet itself is the body of a dead god, Elûr; the power who spawned all other gods and beginner of creation. The world is a nexus point for power in the multiverse, and only a handful of beings know that it exists but none yet know where the prime plane is located.</p><p></p><p>The current year is 1486; reckoning dated after a mysterious ice age abruptly receded. 32 years before a portion of the continent of Aldor was engulfed by a globe of other-planar energy which the inhabitants call the Veil. Slowly, each day it grows in size. Sages believe this to be part of the Abyss or Nine Hells that has somehow transposed itself on Elûr. Within 5 years the whole of the Barony of Hessur is consumed by the Veil. Hordes of fiends and humanoids pillage and destroy all areas within the Veil. </p><p></p><p>Throngs of refuges stream out of the Veil from Hessur and the surrounding lands. They are harried at every step by fiends and humanoids. A small settlement called Waycen is quickly overpopulated with the influx of refuges. The small thorp, now a teaming city is renamed Asylum. Three neighboring kingdoms see the need to study the Veil and protect Asylum do to ever increasing forays of humanoids led by fiendish generals attacking the area. The Elvish Kingdom of Ashtala, March of Amara and the Kingdom of Saleria all send emissaries to Asylum. Griffon mounted Windriders from Amara, Elvish Knights of the Shield and Salerian Sentinel Knights gather in Veil to hold back the coming onslaught of invasion forces.</p></blockquote><p></p>
[QUOTE="Aeris Winterood, post: 667690, member: 2195"] I have started a new campaign in a home brew world and thought it might be neat to share it with others. I am new at this so please bear with me until I can get this rolling. The world of Elûr is an old world. It is the “first” world, where all of the firstborn (elves, humans, dwarves, gnomes and halflings) were created and finally spread out upon the multiverse. The planet itself is the body of a dead god, Elûr; the power who spawned all other gods and beginner of creation. The world is a nexus point for power in the multiverse, and only a handful of beings know that it exists but none yet know where the prime plane is located. The current year is 1486; reckoning dated after a mysterious ice age abruptly receded. 32 years before a portion of the continent of Aldor was engulfed by a globe of other-planar energy which the inhabitants call the Veil. Slowly, each day it grows in size. Sages believe this to be part of the Abyss or Nine Hells that has somehow transposed itself on Elûr. Within 5 years the whole of the Barony of Hessur is consumed by the Veil. Hordes of fiends and humanoids pillage and destroy all areas within the Veil. Throngs of refuges stream out of the Veil from Hessur and the surrounding lands. They are harried at every step by fiends and humanoids. A small settlement called Waycen is quickly overpopulated with the influx of refuges. The small thorp, now a teaming city is renamed Asylum. Three neighboring kingdoms see the need to study the Veil and protect Asylum do to ever increasing forays of humanoids led by fiendish generals attacking the area. The Elvish Kingdom of Ashtala, March of Amara and the Kingdom of Saleria all send emissaries to Asylum. Griffon mounted Windriders from Amara, Elvish Knights of the Shield and Salerian Sentinel Knights gather in Veil to hold back the coming onslaught of invasion forces. [/QUOTE]
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