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<blockquote data-quote="MerricB" data-source="post: 5850221" data-attributes="member: 3586"><p>I've got three session reports to get through, but I've managed to forget (again) the book with my notes on this session, including the players. As usual, the rotation of available players continued, so Chris took advantage of this to troop all the new characters down to the Oracle to ask some additional questions about the keys to the Rainbow Portal.</p><p></p><p>He learnt three the location of three of them:</p><p>* One was in the level below, guarded by a minotaur.</p><p>* One was in the vault of the Overking of Rauxes</p><p>* One was on an island far to the south where ancient monsters lived</p><p></p><p>Obviously, the first would be the easiest to find, so the group went to the stairs to the next level and descended. They then had an incredibly difficult time fighting Orcs of the Severed Hand (much to Chris's disgust). They had to retreat out of the dungeon when injured and depleted on spells.</p><p></p><p>Then they met the Tax Collectors: Baron Sigmund had been sent some of his lieutenants (7th and a group of 5th level fighters) to take half the treasure gained by the party on their dungeon exploits. The players were *not* happy about this, but having paid attention to Chris's lack-of-a-hand, paid up. They began scheming for ways to get around this - burying treasure outside of town, for instance - but the fact remained that they were much weaker than the tax collectors.</p><p></p><p>The next expedition to the dungeon proved *far* more effective, with them finally cowing the orcs into submission and forcing them to reveal the location of the minotaur: in the mazelike corridors to the south.</p><p></p><p>I'd actually put the two minotaurs in a secret room (which the party moved right past), but there were plenty of other traps and hazards for the group, including a lot of dangerous fungi, plus giant ants and a couple of ghouls. As the group dealt with these, they ran into one of the minotaurs, out hunting. For a large creature, it went down very quickly from their combined fire - it didn't help that its attack rolls were in the realm of 1-5. </p><p></p><p>The next minotaur then came hunting them in vengeance for its mate; it too was hurt badly very quickly, and ran away - but the blood trail it left took the group right back to the secret chamber, its treasure and the first key: a ruby wand.</p><p></p><p>Reece got back at the tax-collectors by using some of the poisonous fungi spores he'd collected, and is now wanted for treason(!). The group planned now to leave for the isle of ancient monsters... little knowing it was the Isle of Dread!</p><p></p><p>EDIT: <strong>Characters for this session</strong></p><p>Rich - Zarlac - Thief 4</p><p>Chris - Bjorn - Cleric 4</p><p>Shane - Edward - Magic-User 2</p><p>Reece - Xury - halfling Thief 1</p><p>Montie - Xabo - half-elf Fighter 1</p><p>Tait - Graak - half-orc Fighter 1</p><p>Jesse - Loqut - Cleric 1</p><p></p><p>(On second table: Callan DMing, running Jackson, Cosmo, Ben, Paul, Josh and Lee)</p><p></p><p>XP gained per character: 831 XP. And Chris got a Staff of Healing.</p><p></p><p><strong>Dates:</strong> 21st-27th Wealsun</p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 5850221, member: 3586"] I've got three session reports to get through, but I've managed to forget (again) the book with my notes on this session, including the players. As usual, the rotation of available players continued, so Chris took advantage of this to troop all the new characters down to the Oracle to ask some additional questions about the keys to the Rainbow Portal. He learnt three the location of three of them: * One was in the level below, guarded by a minotaur. * One was in the vault of the Overking of Rauxes * One was on an island far to the south where ancient monsters lived Obviously, the first would be the easiest to find, so the group went to the stairs to the next level and descended. They then had an incredibly difficult time fighting Orcs of the Severed Hand (much to Chris's disgust). They had to retreat out of the dungeon when injured and depleted on spells. Then they met the Tax Collectors: Baron Sigmund had been sent some of his lieutenants (7th and a group of 5th level fighters) to take half the treasure gained by the party on their dungeon exploits. The players were *not* happy about this, but having paid attention to Chris's lack-of-a-hand, paid up. They began scheming for ways to get around this - burying treasure outside of town, for instance - but the fact remained that they were much weaker than the tax collectors. The next expedition to the dungeon proved *far* more effective, with them finally cowing the orcs into submission and forcing them to reveal the location of the minotaur: in the mazelike corridors to the south. I'd actually put the two minotaurs in a secret room (which the party moved right past), but there were plenty of other traps and hazards for the group, including a lot of dangerous fungi, plus giant ants and a couple of ghouls. As the group dealt with these, they ran into one of the minotaurs, out hunting. For a large creature, it went down very quickly from their combined fire - it didn't help that its attack rolls were in the realm of 1-5. The next minotaur then came hunting them in vengeance for its mate; it too was hurt badly very quickly, and ran away - but the blood trail it left took the group right back to the secret chamber, its treasure and the first key: a ruby wand. Reece got back at the tax-collectors by using some of the poisonous fungi spores he'd collected, and is now wanted for treason(!). The group planned now to leave for the isle of ancient monsters... little knowing it was the Isle of Dread! EDIT: [b]Characters for this session[/b] Rich - Zarlac - Thief 4 Chris - Bjorn - Cleric 4 Shane - Edward - Magic-User 2 Reece - Xury - halfling Thief 1 Montie - Xabo - half-elf Fighter 1 Tait - Graak - half-orc Fighter 1 Jesse - Loqut - Cleric 1 (On second table: Callan DMing, running Jackson, Cosmo, Ben, Paul, Josh and Lee) XP gained per character: 831 XP. And Chris got a Staff of Healing. [b]Dates:[/b] 21st-27th Wealsun Cheers! [/QUOTE]
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