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At My Most Burned-Out in 35 Years
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<blockquote data-quote="Meech17" data-source="post: 9351774" data-attributes="member: 7044459"><p>I've told my players that I give them gold from monsters as a short cut to this. Like would a dire rat have two gold pieces? No probably not. Rats don't do commerce or have an understanding of currency. But you did the rat room. You went in, killed the rats, and as a way to short cut the whole "Search the pots, break the window dressings, skin the rat for his hide and haggle with the rat fur hat merchant back in town" thing. We can just assume you did all of those things and the fruits of your efforts were 2gp. Congrats. </p><p></p><p>Now rather than "I dig through all the shelves looking for scraps of treasure" they instead try to be more creative about this. "Those cockatrice we fought had the ability to paralyze people. Could we harvest them for alchemical components?" And then they got to flex their skill points spent in Survival/Medicine</p></blockquote><p></p>
[QUOTE="Meech17, post: 9351774, member: 7044459"] I've told my players that I give them gold from monsters as a short cut to this. Like would a dire rat have two gold pieces? No probably not. Rats don't do commerce or have an understanding of currency. But you did the rat room. You went in, killed the rats, and as a way to short cut the whole "Search the pots, break the window dressings, skin the rat for his hide and haggle with the rat fur hat merchant back in town" thing. We can just assume you did all of those things and the fruits of your efforts were 2gp. Congrats. Now rather than "I dig through all the shelves looking for scraps of treasure" they instead try to be more creative about this. "Those cockatrice we fought had the ability to paralyze people. Could we harvest them for alchemical components?" And then they got to flex their skill points spent in Survival/Medicine [/QUOTE]
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