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At my table: Hexblade removed, Pact of the Blade enhanced
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<blockquote data-quote="abirdcall" data-source="post: 7303093" data-attributes="member: 6748898"><p>Valor Bard is the example we have of a full caster with light armour getting medium armour and shields. And this is their full subclass.</p><p></p><p>At 3rd level they get the armour, weapons, and another way to use their Bardic Inspiration which isn't very good. Lore Bard gets the good use in exchange for skills which aren't as good as the armour. Keep in mind they get a different option for Bardic Inspiration not more of it.</p><p></p><p>Then at 6th level they get extra attack which isn't terribly great on a full caster who has upgraded cantrips already.</p><p></p><p>The Hexblade gets Curse 1/short rest, medium armour and shields, weapons, and cha to hit/dmg (The Valor Bard wishes they got that). Then at 6th level they get a cool ability and can choose whether to take the extra attack.</p><p></p><p>If they're getting Medium Armour, Shields, and Cha to hit/dmg they shouldn't get Curse as well.</p><p></p><p>They could get Hex Warrior at 1st and then Curse at 6th instead of the other ability which is still very good. 5th is when Hex is not worth the spell slot anymore as it competes with 3rd level spells so there is good timing there.</p><p></p><p>Just compare the Hexblade to the other Patrons, their abilities are fairly minor. Hexblade is huge.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 7303093, member: 6748898"] Valor Bard is the example we have of a full caster with light armour getting medium armour and shields. And this is their full subclass. At 3rd level they get the armour, weapons, and another way to use their Bardic Inspiration which isn't very good. Lore Bard gets the good use in exchange for skills which aren't as good as the armour. Keep in mind they get a different option for Bardic Inspiration not more of it. Then at 6th level they get extra attack which isn't terribly great on a full caster who has upgraded cantrips already. The Hexblade gets Curse 1/short rest, medium armour and shields, weapons, and cha to hit/dmg (The Valor Bard wishes they got that). Then at 6th level they get a cool ability and can choose whether to take the extra attack. If they're getting Medium Armour, Shields, and Cha to hit/dmg they shouldn't get Curse as well. They could get Hex Warrior at 1st and then Curse at 6th instead of the other ability which is still very good. 5th is when Hex is not worth the spell slot anymore as it competes with 3rd level spells so there is good timing there. Just compare the Hexblade to the other Patrons, their abilities are fairly minor. Hexblade is huge. [/QUOTE]
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At my table: Hexblade removed, Pact of the Blade enhanced
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