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At my table: Hexblade removed, Pact of the Blade enhanced
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<blockquote data-quote="Thurmas" data-source="post: 7303804" data-attributes="member: 6866167"><p>Not every class needs to be able to do everything, but they also shouldn't all be pigeon holed into only doing one thing. A warlock will never be on equal footing in melee with a fighter or a barbarian, after all, it is still a full caster class. It should at least be able to be competent though I'd designed that way. If it wants to stay competitive with other melee classes, it will have to take the feats, pacts, and invocations to do so, at the cost of its spell casting ability. The hex blade is very good, but out of necessity because the pact of the blade is so lacking. It gets the warlock where it needs to be to be on equal footing, but will still have to work to keep that ability as it levels. </p><p></p><p>Again, this is why I suggested it should be weapon attacks only for the curse. That in my opinion balances it for the goal of being a gish. Its unfortunate that is is such a powerful subclass for non melee warlock because I think it detracts from the goal of the class. </p><p></p><p>I'll also say, not comparing sub classes against each other doesn't mean they shouldn't be balanced. Just that you can't measure each sub class against each other in numbers of abilities given, but in what the end result is. Just because a hexblade gets 5 features at 1, vs a fiend getting 2 features at 1, if the end result is two subclasses that are balanced against each other at what they do, they should be fine. </p><p></p><p>Secret is good at charming and fear, fiend is good at demonic powers, GOO is good at press of the mind, and hexblade shold be good at melee. It just took him a lot more to get there.</p></blockquote><p></p>
[QUOTE="Thurmas, post: 7303804, member: 6866167"] Not every class needs to be able to do everything, but they also shouldn't all be pigeon holed into only doing one thing. A warlock will never be on equal footing in melee with a fighter or a barbarian, after all, it is still a full caster class. It should at least be able to be competent though I'd designed that way. If it wants to stay competitive with other melee classes, it will have to take the feats, pacts, and invocations to do so, at the cost of its spell casting ability. The hex blade is very good, but out of necessity because the pact of the blade is so lacking. It gets the warlock where it needs to be to be on equal footing, but will still have to work to keep that ability as it levels. Again, this is why I suggested it should be weapon attacks only for the curse. That in my opinion balances it for the goal of being a gish. Its unfortunate that is is such a powerful subclass for non melee warlock because I think it detracts from the goal of the class. I'll also say, not comparing sub classes against each other doesn't mean they shouldn't be balanced. Just that you can't measure each sub class against each other in numbers of abilities given, but in what the end result is. Just because a hexblade gets 5 features at 1, vs a fiend getting 2 features at 1, if the end result is two subclasses that are balanced against each other at what they do, they should be fine. Secret is good at charming and fear, fiend is good at demonic powers, GOO is good at press of the mind, and hexblade shold be good at melee. It just took him a lot more to get there. [/QUOTE]
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At my table: Hexblade removed, Pact of the Blade enhanced
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