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*TTRPGs General
At my wit's end! Looking for advice on problem players...
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<blockquote data-quote="Man in the Funny Hat" data-source="post: 2505811" data-attributes="member: 32740"><p>You can't really prevent this. If your players are rude or simply don't place a high priority on participation in the game it's going to happen. I've never really had much of a problem with this in the past. If I tell players that the game begins at noon, well it's been very rare for anyone to show up later than 1:00. Of course we rarely actually begin PLAYING at even 1:00... but that's a different problem.</p><p> </p><p>I don't think you can do much more than simply make a general announcement that because you have a limited amount of time in which to play it'd be considerate of players to EACH OTHER that they arrive reasonably on time and if they're going to be late to call ahead with an ETA so that other players are not wasting time waiting on you.</p><p>??? It's in character to CONSTANTLY talk over the DM's descriptions or conversation as an NPC? That's not roleplaying that's OBNOXIOUS. A player can play a loud PC without the player needing to be an ass. Obnoxious characters are a VERY difficult roleplaying choice. It takes a VERY good roleplayer to portray an obnoxious character without simply being an obnoxious PLAYER. Inform the player accordingly. Tell him to change personalities or find an acceptable roleplaying approach to the personality he has chosen. Inform him that this is NOT an unreasonable burden on his roleplaying freedom to play a character that BOTH other players and their characters will be able to tolerate.</p><p>When players do this simply politely inform them that again, because of limited time for the game as a whole, you are not going to accommodate each roleplaying whim. You are going to assign more attention to those players who are contributing to the game at hand rather than distracting. Also inform them that this is NOT an unreasonable burden upon their roleplaying freedom that they GET WITH THE PROGRAM.</p><p>You have only yourself to blame for this one. NEVER, EVER, allow characters that you haven't seen before the game, and if you're going to allow a character class that uses rules that you're not familiar with you have no excuse for not GETTING familiar with those rules. I suggest you either do so or apologize to the player for failing in your DMing duties and ask him to create a new character.</p></blockquote><p></p>
[QUOTE="Man in the Funny Hat, post: 2505811, member: 32740"] You can't really prevent this. If your players are rude or simply don't place a high priority on participation in the game it's going to happen. I've never really had much of a problem with this in the past. If I tell players that the game begins at noon, well it's been very rare for anyone to show up later than 1:00. Of course we rarely actually begin PLAYING at even 1:00... but that's a different problem. I don't think you can do much more than simply make a general announcement that because you have a limited amount of time in which to play it'd be considerate of players to EACH OTHER that they arrive reasonably on time and if they're going to be late to call ahead with an ETA so that other players are not wasting time waiting on you. ??? It's in character to CONSTANTLY talk over the DM's descriptions or conversation as an NPC? That's not roleplaying that's OBNOXIOUS. A player can play a loud PC without the player needing to be an ass. Obnoxious characters are a VERY difficult roleplaying choice. It takes a VERY good roleplayer to portray an obnoxious character without simply being an obnoxious PLAYER. Inform the player accordingly. Tell him to change personalities or find an acceptable roleplaying approach to the personality he has chosen. Inform him that this is NOT an unreasonable burden on his roleplaying freedom to play a character that BOTH other players and their characters will be able to tolerate. When players do this simply politely inform them that again, because of limited time for the game as a whole, you are not going to accommodate each roleplaying whim. You are going to assign more attention to those players who are contributing to the game at hand rather than distracting. Also inform them that this is NOT an unreasonable burden upon their roleplaying freedom that they GET WITH THE PROGRAM. You have only yourself to blame for this one. NEVER, EVER, allow characters that you haven't seen before the game, and if you're going to allow a character class that uses rules that you're not familiar with you have no excuse for not GETTING familiar with those rules. I suggest you either do so or apologize to the player for failing in your DMing duties and ask him to create a new character. [/QUOTE]
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