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<blockquote data-quote="Kaemris Tencoin" data-source="post: 305367" data-attributes="member: 5652"><p><em><span style="color: skyblue">You all enjoy the victuals and refreshments provided by the staff of the Fortunate Minotaur, who happen to also be the family of Kaemris Tencoin. They are overjoyed at your success in Hullack Forest and subsequent return. “When will Lenet of the fiery hair return, Kaemris?” his sisters ask excitedly. Kaemris ignores them, silent for while and deep in study as you share tales of your travels. Finally he looks up from the map.</span></em></p><p></p><p><em>Ahem.</em></p><p></p><p>I’ve come to some conclusions about this map and I’d like to share them. </p><p></p><p>First, although this map is very helpful, it is also very deceiving. The scale is large, almost 120 miles to the inch. It seems that only major overland routes are depicted—I know of trails across many lands that would not show up on this map, and unlike me Artemus and Van could lead us to them.</p><p></p><p>I know that a caravan takes just over five days to reach Tilverton from Arabel (Arabel is just above the “O” in Cormyr, and Tilverton is depicted due north—that yellowish smudge due west of Tilverton is the Stonelands). I also know that a horse-drawn cart will cover the same distance per day on a road or trail across clear terrain—approximately 16 miles. By this method I’ve approximated the travel times to Sundabar by both proposed routes.</p><p></p><p>We have two options: the longer, well-traveled Trade Way to the west, or the Anauroch Trail leading north along the desert to the headwaters of the River Delimbiyr, and across the Nether Mountains to Sundabar.</p><p></p><p><strong>The Trade Way</strong></p><p>Pros:</p><p>More rest stops and way stations. Probably more organized banditry but usually committed by lesser felons. Better chance to get help if something goes wrong. Generally less dangerous.</p><p></p><p>Cons: </p><p>Longer journey (approx. 130 days to Sundabar, assuming 5-day stops at Scornubel and Waterdeep).</p><p></p><p><strong>The Anauroch Trail</strong></p><p>Pros:</p><p>Probably less banditry, but likely committed by greater felons. Shorter journey (approx. 70 days to Sundabar, assuming a 5-day stop at Llorkh, directly southeast of the High Forest).</p><p></p><p>Cons: Less rest stops and way stations. Requires a Do-It-Yourself mentality. Generally more dangerous.</p><p></p><p><em>Takes a breath.</em></p><p></p><p>That’s how I see the options. Remember that anything can happen while traveling—the safe route can be disastrous and the perilous trail might end up safe by virtue of its very remoteness. As I’ve said, there are pros and cons to both options. There are serious consequences to the choice we make; ten families are depending on us to see them safely home.</p><p></p><p>But I place my trust in Tymora, and shall do my best to make whichever trail we choose a safe one. It is up to all of you to decide.</p></blockquote><p></p>
[QUOTE="Kaemris Tencoin, post: 305367, member: 5652"] [i][COLOR=skyblue]You all enjoy the victuals and refreshments provided by the staff of the Fortunate Minotaur, who happen to also be the family of Kaemris Tencoin. They are overjoyed at your success in Hullack Forest and subsequent return. “When will Lenet of the fiery hair return, Kaemris?” his sisters ask excitedly. Kaemris ignores them, silent for while and deep in study as you share tales of your travels. Finally he looks up from the map.[/color][/i] [I]Ahem.[/I] I’ve come to some conclusions about this map and I’d like to share them. First, although this map is very helpful, it is also very deceiving. The scale is large, almost 120 miles to the inch. It seems that only major overland routes are depicted—I know of trails across many lands that would not show up on this map, and unlike me Artemus and Van could lead us to them. I know that a caravan takes just over five days to reach Tilverton from Arabel (Arabel is just above the “O” in Cormyr, and Tilverton is depicted due north—that yellowish smudge due west of Tilverton is the Stonelands). I also know that a horse-drawn cart will cover the same distance per day on a road or trail across clear terrain—approximately 16 miles. By this method I’ve approximated the travel times to Sundabar by both proposed routes. We have two options: the longer, well-traveled Trade Way to the west, or the Anauroch Trail leading north along the desert to the headwaters of the River Delimbiyr, and across the Nether Mountains to Sundabar. [b]The Trade Way[/b] Pros: More rest stops and way stations. Probably more organized banditry but usually committed by lesser felons. Better chance to get help if something goes wrong. Generally less dangerous. Cons: Longer journey (approx. 130 days to Sundabar, assuming 5-day stops at Scornubel and Waterdeep). [b]The Anauroch Trail[/b] Pros: Probably less banditry, but likely committed by greater felons. Shorter journey (approx. 70 days to Sundabar, assuming a 5-day stop at Llorkh, directly southeast of the High Forest). Cons: Less rest stops and way stations. Requires a Do-It-Yourself mentality. Generally more dangerous. [I]Takes a breath.[/I] That’s how I see the options. Remember that anything can happen while traveling—the safe route can be disastrous and the perilous trail might end up safe by virtue of its very remoteness. As I’ve said, there are pros and cons to both options. There are serious consequences to the choice we make; ten families are depending on us to see them safely home. But I place my trust in Tymora, and shall do my best to make whichever trail we choose a safe one. It is up to all of you to decide. [/QUOTE]
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