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At what age did you start gaming?
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<blockquote data-quote="jdavis" data-source="post: 769840" data-attributes="member: 8704"><p>I started gaming around 8 or 9 and started gaming alot around 11 or 12. The thing I remember about it back then was that it was considered much much worse for children than it is now. D&D and worshiping the Devil were equated to being exactly the same thing, now D&D is that game everyone played when we were little. Yea the game has grown up but our whole society has grown up too, D&D is a 1000 times more accepted by the genreal population than it was when it first came out, It was a fight for me to get to game at all and I think part of the reason I started was to make my mother mad. Just to draw a comparison to something that follows the same basic path, Hard Rock music actually was helped by being considered to much for children, children ate it up. Teens in particular love to get things they think they are not supposed to have. If D&D gets too accepted as a fun and non-offensive family game then it is dead for sure. Everybody seems to of started young but most people didn't get deep into the game till they became teenagers and teenagers don't want family fun they want the stuff adults don't think they should have. The future of D&D doesn't rest with 8 year olds it rest with 15 and 16 year olds buying their own books and playing in a basement hoping their parents don't find out.</p><p></p><p>Another point on this is If D&D was the same as it was in the basic box now then I wouldn't be playing it right now I would of outgrown it, for that matter I did stop gaming D&D for several years and started playing newer more cutting edge games (When Vampire and Werewolf first came out that was The thing around here, D&D was the kids game). I actually came back to D&D because it is more adult oriented now.</p></blockquote><p></p>
[QUOTE="jdavis, post: 769840, member: 8704"] I started gaming around 8 or 9 and started gaming alot around 11 or 12. The thing I remember about it back then was that it was considered much much worse for children than it is now. D&D and worshiping the Devil were equated to being exactly the same thing, now D&D is that game everyone played when we were little. Yea the game has grown up but our whole society has grown up too, D&D is a 1000 times more accepted by the genreal population than it was when it first came out, It was a fight for me to get to game at all and I think part of the reason I started was to make my mother mad. Just to draw a comparison to something that follows the same basic path, Hard Rock music actually was helped by being considered to much for children, children ate it up. Teens in particular love to get things they think they are not supposed to have. If D&D gets too accepted as a fun and non-offensive family game then it is dead for sure. Everybody seems to of started young but most people didn't get deep into the game till they became teenagers and teenagers don't want family fun they want the stuff adults don't think they should have. The future of D&D doesn't rest with 8 year olds it rest with 15 and 16 year olds buying their own books and playing in a basement hoping their parents don't find out. Another point on this is If D&D was the same as it was in the basic box now then I wouldn't be playing it right now I would of outgrown it, for that matter I did stop gaming D&D for several years and started playing newer more cutting edge games (When Vampire and Werewolf first came out that was The thing around here, D&D was the kids game). I actually came back to D&D because it is more adult oriented now. [/QUOTE]
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