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At What Level Is Survivability Possible?
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<blockquote data-quote="Ruin Explorer" data-source="post: 8021069" data-attributes="member: 18"><p>That's simply a false assertion, on both counts. Not only is it not true that 5E characters can routinely operate like that, it is false to say that merely "playing smart" will make your PC survivable at level 1-2 in OSR games. You can play as smart as you like, but if the DM exposes the party to certain risks, or the PCs are taken by surprise in ways that they couldn't mitigate, or they simply have to combat an enemy as part of their objective, and there's no way around it, no amount of "playing smart" will make it so you can survive taking 5 HP when you only rolled 3 HP and 0 = death.</p><p></p><p>At higher levels, if you have enough HP, you can increasingly mitigate stuff by playing smart. But if you roll really badly on HP (and the odds of this are quite good), you can remain in a position where you have little ability to survive. </p><p></p><p>At all levels playing smart increases survivability. But it false to imply it's even, or that at all levels it's enough. It isn't. At level 1-2, the chances of dying in a single hit are simply very high, to the point where survivability is not significant.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8021069, member: 18"] That's simply a false assertion, on both counts. Not only is it not true that 5E characters can routinely operate like that, it is false to say that merely "playing smart" will make your PC survivable at level 1-2 in OSR games. You can play as smart as you like, but if the DM exposes the party to certain risks, or the PCs are taken by surprise in ways that they couldn't mitigate, or they simply have to combat an enemy as part of their objective, and there's no way around it, no amount of "playing smart" will make it so you can survive taking 5 HP when you only rolled 3 HP and 0 = death. At higher levels, if you have enough HP, you can increasingly mitigate stuff by playing smart. But if you roll really badly on HP (and the odds of this are quite good), you can remain in a position where you have little ability to survive. At all levels playing smart increases survivability. But it false to imply it's even, or that at all levels it's enough. It isn't. At level 1-2, the chances of dying in a single hit are simply very high, to the point where survivability is not significant. [/QUOTE]
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