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At what point do players know they're fighting Minions?
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<blockquote data-quote="DracoSuave" data-source="post: 5096141" data-attributes="member: 71571"><p>So... you protect the minion status to the point that you bend the rules of knowing the effects of your powers -fairly- to conceal that minion status?</p><p></p><p>Seriously?</p><p></p><p>That's beyond simply not telling them. That's denying them -any- ability to figure it out for themselves short of attacking it, and watching it die.</p><p></p><p></p><p>There's concealing information you think is non-essential, and there is denying the players knowledge of what their abilities can or cannot do. They have a right to know things like 'The minion did not get injured.'</p><p></p><p>Couple that with your 'tougher minions' you like to use, and seriously?</p><p></p><p></p><p>Minions aren't that cool that they require THAT level of secrecy, dawg.</p><p></p><p></p><p>And your reasoning?</p><p></p><p>'You have to figure stuff out, but don't DARE use abilities and powers to do so! Or monster knowledge checks!'</p><p></p><p>What's left? Guess work? What fair avenue do you have for minion identification so that a player can determine it without having to resort to attacking things until they die or not die?</p><p></p><p>Or do you think attacking is the only fair means of problem solving in this game? Because if so, I would challenge that belief.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5096141, member: 71571"] So... you protect the minion status to the point that you bend the rules of knowing the effects of your powers -fairly- to conceal that minion status? Seriously? That's beyond simply not telling them. That's denying them -any- ability to figure it out for themselves short of attacking it, and watching it die. There's concealing information you think is non-essential, and there is denying the players knowledge of what their abilities can or cannot do. They have a right to know things like 'The minion did not get injured.' Couple that with your 'tougher minions' you like to use, and seriously? Minions aren't that cool that they require THAT level of secrecy, dawg. And your reasoning? 'You have to figure stuff out, but don't DARE use abilities and powers to do so! Or monster knowledge checks!' What's left? Guess work? What fair avenue do you have for minion identification so that a player can determine it without having to resort to attacking things until they die or not die? Or do you think attacking is the only fair means of problem solving in this game? Because if so, I would challenge that belief. [/QUOTE]
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At what point do players know they're fighting Minions?
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