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*Pathfinder & Starfinder
At what point do players know they're fighting Minions?
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<blockquote data-quote="Nytmare" data-source="post: 5096191" data-attributes="member: 55178"><p>This is one I would have a problem with, though since I'm a DM who hands out minion status at least eight or nine times out of ten, it's not a situation that would readily appear in my world.</p><p></p><p>The Warlock should never reach a point where he gets to say in character "hey this magic item has no effect on these creatures that we know only have 1 hp." The rule on the item is a mechanical safety net meant to prevent Warlocks from wiping out minions with an at-will minor, and characters in the world do not measure how many times they can be punched, kicked and stabbed with a number. The warlock knows that there are wimpy things in the world that fall down, or get knocked unconscious, or give up, or run away, or possibly die when you hit them once; but I would have serious reservations with a player trying to use a string of rule abstractions as an argument for his character to be able to pull back the curtain and say "Hahahaha! See!? It really IS a game!"</p></blockquote><p></p>
[QUOTE="Nytmare, post: 5096191, member: 55178"] This is one I would have a problem with, though since I'm a DM who hands out minion status at least eight or nine times out of ten, it's not a situation that would readily appear in my world. The Warlock should never reach a point where he gets to say in character "hey this magic item has no effect on these creatures that we know only have 1 hp." The rule on the item is a mechanical safety net meant to prevent Warlocks from wiping out minions with an at-will minor, and characters in the world do not measure how many times they can be punched, kicked and stabbed with a number. The warlock knows that there are wimpy things in the world that fall down, or get knocked unconscious, or give up, or run away, or possibly die when you hit them once; but I would have serious reservations with a player trying to use a string of rule abstractions as an argument for his character to be able to pull back the curtain and say "Hahahaha! See!? It really IS a game!" [/QUOTE]
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At what point do players know they're fighting Minions?
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